Been a fan of city builders sadly simcity 2000 and 4 were a bit too complicated when I was younger and I never had the patience to play with them til the end or managed to make huge cities. Now I haven't explored every nook and cranny of both SC4 and this game and had been playing with both recently.
I have a few questions regarding this game and would appreciate veterans of the city building genre especially with experience to sims 4 in particular to answer me.
How is this game under the hood in terms of industry and RCI demands? Can you influence RCI by raising and lowering taxes? (e.g higher demand for lower taxed zones)
How greatly does education tie-in with industries? Does getting a more educated population have an impact on what industries would appear in the industrial zones? (e.g. In SC4, having a higher population would produce more manufacturing than dirty industry and I think higher education produce high-tech ones).
Any chance of disasters like riots, spreading fire and meltdown/breakdown of utility plants or strikes in the even of low budget and overcapacity?
Lastly, is there any chance regions will be implemented or at least influence the requirement of districts if we want something like turn an area in to a suburb or farming community while you turn the other areas to an industrial complex, etc and RCI demands will differ from an area and the will tie in with the situation of another area?
I have a few questions regarding this game and would appreciate veterans of the city building genre especially with experience to sims 4 in particular to answer me.
How is this game under the hood in terms of industry and RCI demands? Can you influence RCI by raising and lowering taxes? (e.g higher demand for lower taxed zones)
How greatly does education tie-in with industries? Does getting a more educated population have an impact on what industries would appear in the industrial zones? (e.g. In SC4, having a higher population would produce more manufacturing than dirty industry and I think higher education produce high-tech ones).
Any chance of disasters like riots, spreading fire and meltdown/breakdown of utility plants or strikes in the even of low budget and overcapacity?
Lastly, is there any chance regions will be implemented or at least influence the requirement of districts if we want something like turn an area in to a suburb or farming community while you turn the other areas to an industrial complex, etc and RCI demands will differ from an area and the will tie in with the situation of another area?