Or even just bigger symbols, the minuses just end up looking like a single long line unless I squint.
Bigger fonts will be introduced, probably, in the next DLC "Bigger things DLC" for 5 euro.
- 4
- 2
- 1
Or even just bigger symbols, the minuses just end up looking like a single long line unless I squint.
Since you'll be at 100% infamy 100% of the time anyway all the other changes don't seem to matter that much. It would have been nice to see more radical changes to infamy decay(more) and infamy gain(less). Perhaps even add new ways to lose infamy.As a Realm's threat increases, the different Defensive Pacts will be willing to work together to contain them.
It means you cannot invite muslims to your "depose antipope" wars anymore.Code:- No longer able to CTA character into wars with a religious head that is different from their religion
Maybe I'm just tired but I can not for the life of me figure out what this actually is supposed to mean.
That is exactly what I meant to say with my last line in the quote.Why not make it based on max troop count, instead of current troop count? That would be far less swingy.
Missed that line somehow. My bad.That is exactly what I meant to say with my last line in the quote.
did you fix the Flanders & Aquitaine problem yet??
and are we able to turn down calls to arms again?
- Primogeniture and ultimogeniture no longer blocked if the character stands to inherit titles that could potentially make the inheritance illegal (will block if those titles are actually inherited instead)
Maybe I'm just tired, but I can't understand what that means.
Can anyone explain this point of the patch notes. I can't understand.
No,no and fuck no.
Missed that line somehow. My bad.
How often does the AI use a favor to betroth people anyway? Generally I see it going the other way: I spend a favor to arrange a betrothal, and then the AI breaks it later, meaning I've wasted a favor. Avoiding that is good.Not sure, but isn't this taking MORE player agency away?
The game often considers a spouse to be a "close relative" for various purposes (e.g. opinion modifiers when you murder them). This change presumably means that determining whether an affair is incestuous won't be one of them.OK, so this is completely unreadable to me. I must be reading it wrong, but it seems to say:
You will no longer get a penalty for seducing your spouse (unless it's your sister), even if it's your sister.
Unless keeping it in the family means something different than what the sacred Zoroastrian/Messalian marriage is about.
But what about situations where a religious head is also a major secular power? I'm thinking of the Caliphs for instance, who are generally major powers. Are the Fatimids now immune to fighting allies?It means you cannot invite muslims to your "depose antipope" wars anymore.
.., Paradox Dubstep isn't really my thing...
- Added character modifier Rejecting Seduction Attempts
- Characters with Rejecting Seduction Attempts can not be targeted by the seduce decision
- Added options to seduction targets to ask seducers to go away
Say, are these two settings, or just one? Personally, I'd like to be able to listen to all the cultural music, but without getting war music while at peace, or peacetime music while at war.- Added a setting for ignoring context sensitive music (ie regardless of culture and if being in war or not).
It means you cannot invite muslims to your "depose antipope" wars anymore.
Truthfully I have no clue which music pack it was in. I just buy them all during steam sales or when a new dlc launches.Can't you simply uncheck this one in the launchers' DLC tab ?![]()
But what about wars against Cailphs? Or even the rare Fylkir?
Simple example. I'm the Saffarid Shah and have managed to secure an alliance with the Byzantines. I declare war on the Abbasid Caliph. Can I call the ERE into said war, even though it is against a Religious head not of their faith?
Truthfully I have no clue which music pack it was in. I just buy them all during steam sales or when a new dlc launches.