• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I think the Irish should instead be an Elective Monarchy no? Merchant could be kinda fun though. But in this time line, it's not exactly ridiculous to think the Irish crowned a king.
 
Making Ireland feudal is not the worst heresy possible. Read up on Switzerland ^^
Irelan has the duke of Leinster. And the clan chiefs of the big clans. Picking one out of these ain't so bad. They at least have nobility to the present day. Some countries only have foreign nobles and no "natives". Belgium's nobles are all French. Greece, Bulgaria, Romania have formerly foreign ruling houses but no lower nibility to fill oit counties etc.
 
Nah, an independent Ireland as a feudal monarchy is completely ludicrous. I think making it a merchant republic fits in very well with its 20th century history.

Belgium, Greece, Bulgaria, and Romania, have all been kingdoms recently or are currently kingdoms so it is not really a comparable situation.
 
A merchant republic implies some sort of trading prowess or culture and history. In my opinion, 20th century ireland is far more similair to say the UK, than it would of been to Venice for example. But in order to attempt to make a half way point, feudal elective seems the way to go for me. They're not merchants, and neither are they pure feudal, whilst there is a strong clan history and so that's why i think elective.
 
Ireland will be a kingdom. Just as everybody else. Just Switzerland is the exception. I actually have no idea what to make with Switzerland.

Merchant republic would to me only make sense if the money machine aspect would be nerved. A 10 county merchant republic is VERY strong. Levies and mountains of gold.
 
Last edited:
Every time this thread gets updated, I feel an inclination to show what I am currently working on.
fywS7yL.png


Anyone here good with trait art?
 
I'm liking the look of these events. I've never tried trait art though so
 
The new patch / DLC that will permit to mod governments and so there will be no need anymore to represent modern states as Monarchies only because we don't want them to be Merchant Republics! They could be represented effectively as Republics hopefully with all the modern variations:
  1. Constitutional Republic
  2. Federal Republic
  3. Republican Dictatorship
  4. Socialist Council Republic (if one would make a return of U.R.S.S)
  5. Fascist Republic
  6. Islamic Republic
  7. Military Dictatorship
To make all this work is necessary by the way to have the possibility to have a sort of Patricians that cannot build trade posts but they should exist to do not give the player a Game Over when he loses the Elections / his family loses the title for some reasons (Socialist Council Republic are not - usually - hereditary but one could think that the sons of previous rulers continue to be members of the Party!).
Any of these Patricians will choose a party and get a seat in the Senate / Parliament, they will between themselves elect the leader of their party and if the party wins the Elections the leader of the party becomes the new ruler of the Country.
We can make Switzerland a Republic too as finally inland Republics will be playable!

A similar system could be done for Constitutional Monarchies too making the Monarch functionally incapable and with the regent elected called "First Minister".
 
They did they promise us to make inland republics playable.

One pixel of water is enough to make Switzerland a merchant republic. I've discussed this in this thread already: In my opinion CK2 works best if it is feudal. I am deeply committed to a modern world map where the feudal system is alive and well.
Making "weak" feudal rulers incapable all the time with a regent that represents the prime minister would make sense to me. The only issue is that someone would have to craft a system of getting out of that. "Break free of chains" of sorts" ^^
 
They did they promise us to make inland republics playable.

One pixel of water is enough to make Switzerland a merchant republic.

If they keep they promises there will be no need to create fake rivers to make Switzerland a playable Republic we can create governments as in EU3 / EU4 could be done.

I've discussed this in this thread already: In my opinion CK2 works best if it is feudal.

In this I concord it was never thought to represent Republics or other forms of governments (Byzantium yet with the addictions of Viceroy does not feel to be the real thing!) in some way they should simulate to have a feudal / dynastic substrarte or the thing fall part... for "The Republic" for example there is the "kludge" of Patricians (that is some form should be presetn for other type of Republic if they realy permit to mod them: to avoid Game Over if unlanded).
I think Republics and other forms of government will work well only in CKIII in which all will be present for the start and probably rewritten (as "The Republic" is not acceptable code as any little modification to the code breaks the game!)

I am deeply committed to a modern world map where the feudal system is alive and well.
Making "weak" feudal rulers incapable all the time with a regent that represents the prime minister would make sense to me.

If they permits to create a true Constitutional Monarchy with a specif job "First Minister" it will be perfect.

The only issue is that someone would have to craft a system of getting out of that. "Break free of chains" of sorts" ^^

Yes if you want to make the King playable this should be his objective (the difficult part will be to give something else to do to him before he could take this decision... a problem tat I imagine any Constitutional Monarch have :p).
Technically the Constitutional Monarchy exists always for the grace of the Monarch he could abrogate in any time... what would happen if the Queen of Great Britain will ask to the military to abolish the Parliament? Do you know that this will be a perfect lawful act? Probably this will trigger a civil war between Monarchists and Republicans... an interesting scenario, right?
The only time it happened historically (at least that I know) was in Romania during the II World Wide War it was called "Dictatorship of the King" (!) the result was a Fascist Republic (the Legionary State) and the King exiliated...

To decide in base at which conditions the King could take the decision to restore the "Absolute Monarchy" (ambitious, lunatic, corrupted government, special emergency status as losing a war?).
 
I agree with @JonStryker on this one. An elective monarchy in many cases would adequately represent non-monarchical nations in my opinion.
 
Just putting this out there, but I had ideas about representing elections through the 5-year on-events, laws, and triggered events. basically, every nation would have a 'lower' house that is a little bit RNG, but would be affected by the rulers ideology and the previously elected party. Some nations, depending one their level of democracy could ignore these election results, while liberal democracies would be limited in the amount of laws (laws are getting a massive re-haul) they could pass. Obviously of course there would be a couple unique governments, (fascism, communism, Islamic republic, etc) that would work differently.
 
I am 26000 characters at this point (dead or alive). Maybe I need to prune away some less important family branches to get the number down.

As for portraits: I made some portraits for well known European rulers. But we can stick to "regular" portraits for all characters if the players prefer that.
FJwHuRi.png


P.S. Extra points if you recognize all of them

Georg Friedrich of Prussia, QE2, Prince Philip, King Felipe of Spain, Archduke Karl of Austria, looks like the Prince of Naples but I'm not sure, the Count of Paris, Prince Charles, Prince William, King Harald of Norway, King Willem-Alexander of the Netherlands

Foiled by the man in glasses, ha.