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RedRalphWiggum

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A 10$ expansion would probably had been without lets say.. trade leagues, hre, papacy, combat changes and a few other things.

We know how many people buy expansions.

Some do very well like Napoleons Ambition (our best by far), and some do only okay like Deus Vult.

Was Revolutions the most successful XP proportionately to the original vanilla game?

(On a side note, for some reason I'm fascinated by how this business works, I can't work oyut why but it intrigues me)
 

delra

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(On a side note, for some reason I'm fascinated by how this business works, I can't work oyut why but it intrigues me)
Maybe you're a spy from EA? :)
 

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Ah, look, you'll always get the uninformed opinionated people on here who want to bash Paradox. But seeing as I don't see any of them out there developing games, I fail to see how they have a leg to stand on. It's all hot air in the end.

I find it a lame argument that you would have to program or start programming in order to validate your own opinion. I can have perfectly legit criticism on games without someone requiring me to start programming games. I can spend my time more productive with activities I'm actually proficient with. Developing games is not one of them.
 

unmerged(11600)

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If you bought Complete and now complain about paying for an expansion, what should I be doing? I spent $20 for each of the expansions. By the time I get HT3, I'll have spent a total of $90 on this game. And it's worth it to me.

-Pat
 

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I find it a lame argument that you would have to program or start programming in order to validate your own opinion. I can have perfectly legit criticism on games without someone requiring me to start programming games. I can spend my time more productive with activities I'm actually proficient with. Developing games is not one of them.
But you can't really have an idea what it takes to program, what is involved in terms of time and effort, and what that effort becomes worth, unless you have programmed. Because every little change you make has to be checked to make sure it doesn't effect anything else. Every change made to introduce a new concept or tweak an existing feature needs to have the AI changed to accommodate it. And the more abstract the new concept or feature, the harder it is to program an AI for it.

Not to mention balancing everything. Great, you may have now just taught the AI how to handle trading leagues. But now they spend less on colonising because they're spending it on trade league related concepts.

Thus, sorry to say it, but unless you know what it takes to program these sort of changes, the time and effort involved, the planning, design, coding, testing, balancing... And then going through it all again when you find something wrong or something that you need to tweak... Johan's comment about NA taking more coding time than EU2 plus all expansions says it all.

In the end, they're a business, not a charity. They make business decisions to balance their finances, taking into account the amount of work they do against the money they estimate to make from sales. Plue enough to keep them in business to they can code patches.

None of the people complaining take any of this into account. They just want to whine about how there's not enough value. Simple solution. Don't buy it!
 

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Some do very well like Napoleons Ambition (our best by far), and some do only okay like Deus Vult.

Blasphemy!!! :eek:

Anyhow, since there really aren't too many developers out there making these "Grand Strategy Games" with this much passion, I'm not going to complain about the price tag. I'll get dozens of hours out of it for the price of a pizza (stuffed crust ftw). Plus I need to finance PI, because if I don't they'll never get around to CK2. :rofl:
 

RedRalphWiggum

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The way I always look at it

Would I like the games to be cheaper? Yes, of course. Is €20 a fair price, given how many hours I'll get out of this? More than fair. I pay €20 for lots of books, and I wont get dozens of hours of entertainment out of them. I'm going out tonight, and I'll probably spend €60+ on beer, and I'll have a great time, but not as much as I will from HttT.

Maybe it's cause I'm Irish, but to me this XP costs 4 pints. Which is a pretty good deal. There are completely valid points ot be made about having already paid for complete, though, but unfortunately that's capitalism for you.

PI, incidentally, are in a fairly unique situation where fans have a real alligience to the company, with some even willing to buy games they aren't particularly in to just to give the company a few quid. I've seen people advising them to charge more for games, or asking which method of buying will give PI the most money.
 

delra

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Just don't tell them we'd gladly pay 40. :)
 

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:rolleyes:

And to be frank, I have bought Paradox games that I have barely played. The Three Crowns springs to mind. But I also own:
- HoI 1 through 3 (incl DD and Arma for HoI2).
- EU 2 and 3 (all exps except H3T which I will get).
- CK and DV.
- Rome and VV.
- Vicky

And I have gladly paid for many of these games at full price upon release so a small little gaming company like Paradox can keep making such quality games. That's me though, I don't expect everyone to do the same.

On the other hand, if you don't like the price, just deal with it and don't buy it or wait until the price drops. Whinging about the price of an expansion which is set by the companies' costs against the money they estimate they will make. If you want to complain about simple business practice then please go do a business management course or an accountancy course. Doing more work than you get money in is not a business practice that will keep any business solvent for long.
 

delra

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I wish one day prices on GG reflected values of each currency. US mints like crazy these days and in process everyone paying in dollars gets quite a discount in process compared to us Europeans.

Different price based on where you come from (or what the color of your skin is:p) isn't really the best business standard.
 

yellowbiz

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The only thing that is putting me off from ordering it now is the $19 price tag, it's not a lot obviously, but I still feel it is overpriced for the content you get.
Sure you can potentially get like 100 hours of gameplay if you play it a lot, but it's just an expansion, you can't compare every expansion for every game out there and say that the $19 price is fine for every each one of them, every game is different.

And to those that think programming is so hard, I think you're the one that needs to learn that ^^
It's a combined effort, not one kid in the basement working his ass off for 25 hours a day (yeah, that's 25). You can say that for every little application ever made, say calculator, oh hell it took someone an hour to do, let's pay $5 for his tremendous efforts ? It has nothing to do with effort or the difficulty of the development, while it is very much appreciated, and believe me that we all love EU3 and will love HTTTT, some of us don't feel the need to pay for "effort", we want content and gameplay !

Anyways, I will eventually buy HTTT when the price drops a bit, or if I get extremely bored with EU3.. you know it, since I've bought quite a few games already..
 

Thjan

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@delra - Just use a VPN to fake your IP and you are fine. I hate it that the digital distributors (except Impulse) always squeeze these extra money out of europe.
20 Dollar or 20 Euro is not that huge difference (20 Dollar equal 14 Euro at the moment) but it gets ridiculous when you pay 40 or 50 Euro instead Dollar for a new game.

The way I always look at it

Would I like the games to be cheaper? Yes, of course. Is €20 a fair price, given how many hours I'll get out of this? More than fair. I pay €20 for lots of books, and I wont get dozens of hours of entertainment out of them. I'm going out tonight, and I'll probably spend €60+ on beer, and I'll have a great time, but not as much as I will from HttT.


Oh come on, meeting friends and sitting in a pub is always more fun than sitting alone at home in front of your pc commanding pixels around. At least it should be ... How the heck can you spend 60 Bucks in one evening at a pub? Is beer so expensive in Ireland or am I just a bad drinker?

Europa Universalis 3 is a great game and the reason I'm bored with Empire: Total War. And I'm really looking forward to Victoria 2 even if I never played Victoria.
 
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Maupertuis

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For expansions we do it like this.. We estimate how much we'll sell, and then multiply that with the price we think is fair for an expansion or game, and then budget up all the expected money in development.

A 10$ expansion would probably had been without lets say.. trade leagues, hre, papacy, combat changes and a few other things.

We know how many people buy expansions.

Some do very well like Napoleons Ambition (our best by far), and some do only okay like Deus Vult.
Now we know why it was Victoria 2 and not Crusader Kings 2 ;)

Joking aside, Johan's answers were what I thought about Paradox's process.
The anticipated sales set the budget alloted for the expansion. The more expensive the expansion is, the broader its scope is.
It's theoretically a win - win situation for Paradox and players. Of course, the expansion must satisfy the players' expectations and there's the market's verdict.

From the reactions in the forums here, I really thought that In Nomine was a greater success that Napoleon's Ambition.
 

Romtos

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But you can't really have an idea what it takes to program, what is involved in terms of time and effort, and what that effort becomes worth, unless you have programmed. Because every little change you make has to be checked to make sure it doesn't effect anything else. Every change made to introduce a new concept or tweak an existing feature needs to have the AI changed to accommodate it. And the more abstract the new concept or feature, the harder it is to program an AI for it.

Not to mention balancing everything. Great, you may have now just taught the AI how to handle trading leagues. But now they spend less on colonising because they're spending it on trade league related concepts.

Thus, sorry to say it, but unless you know what it takes to program these sort of changes, the time and effort involved, the planning, design, coding, testing, balancing... And then going through it all again when you find something wrong or something that you need to tweak... Johan's comment about NA taking more coding time than EU2 plus all expansions says it all.

In the end, they're a business, not a charity. They make business decisions to balance their finances, taking into account the amount of work they do against the money they estimate to make from sales. Plue enough to keep them in business to they can code patches.

None of the people complaining take any of this into account. They just want to whine about how there's not enough value. Simple solution. Don't buy it!

I still maintain that as a customer I know what I can expect based upon conditions in the market which give me a certain amount of information upon which I based my expectations. I don't need to know the production process in order to evaluate the justification of the price, I can simply look at the market and form an educated opinion. It's a logical fallacy to assume someone needs to be a producer in order to know how the market should be.

Truly, it's none of my business how much effort goes into an expansion. Those are theories a la Smith with labour commanded theories of value, and those simply don't work.

That said, my personal evaluation of this offer is positive.

P.S. Stop using the bold.
 

vicotnik

Second Lieutenant
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Aug 29, 2004
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Saying that you should get X amount of contet for Y amount of money doesn't make any sense. Games with development costs that differ by more than two orders of magnitude (like MW2 and this expansion I'd guess) will still be $10-$60 (or the same in €). This has to do with price expectations on games more than anything else. Since the marginal cost (especially in this case) are pretty much insignificant it's simply the case that Paradox believe that a $10 pricetag will not result in more than twice the amount of units sold compared to the $20 pricetag.

I personally don't have a problem with the price either. The only reason I got the gold version was to show my appreciation for EU2, I didn't like the original game very much, didn't care much for NA either, but in IN my confidence paid off. The reason I didn't buy NA was actually that I wanted to buy a boxed game, but I eventually changed my stance in that regard.

There aren't many of us who like these types of games, so supporting the relevant developers even when we feel the prices are high (and yes, I would say that this expansion is pretty expensive) is more necessary than for more mainstream genres.
 
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