Lack of 0 roll, shows that it is not big enough sample. There should be at least 100 dice throws alltogether(50 for each side), actualy 200 would be better.
Don't understand why this convo is still going on, the code was posted as well as what prng is being used. That should have been the end. Is it really going to take someone posting results of 100, 200, or as some people have advocated, 2,000 dice rolls?![]()
As to "randomly selecting" the dice rolls, that's an issue that simply has no bearing here. We don't need a "random sample" - we're not doing a survey of a population to try and use the survey pop to make inferences about the total pop. This is not a telephone poll or a drug trial, where you're trying to infer something about a larger population or compare something to a control.
This is exactly my point. 0 heads out of 10 IS statistically significant for a very low p-value. Do the math. You can absolutely reject the null hypothesis with 0 heads out of 10 flips.
You can say that for a coinflip because coin flips only have two possible outcomes. The same absolutely cannot be said of an average of 3.4 when the null hypothesis is a mean of 4.5 and standard deviation of 3. That is obvious to anyone with any inkling of statistics. So the fact is that everyone WAS right within this context. Going all "but if you were talking about something totally different to the thing you actually are talking about" doesn't make them wrong. It makes it nitpicking.Half a dozen people in this thread have said something similar. The fact is that it is wrong. It completely depends on what you are trying to find out.
This is just a load of nonsensical pseudo-arguments. Looking at a survey of battles to infer something about the whole combat rolls system, is EXACTLY the same as doing a telephone poll to extrapolate information about the population.As to "randomly selecting" the dice rolls, that's an issue that simply has no bearing here. We don't need a "random sample" - we're not doing a survey of a population to try and use the survey pop to make inferences about the total pop. This is not a telephone poll or a drug trial, where you're trying to infer something about a larger population or compare something to a control.
Translation: When I win a battle it is due to my strategy/planning/being-me, but when I lose it is due to insanely arbitrary dice rolls that are clearly biased in favour of the AI.I'm not saying that You're lying or something, but sometimes rolls seem insanely... arbitrary. It works both ways, although usually in favor of AI.
Translation: When I win a battle it is due to my strategy/planning/being-me, but when I lose it is due to insanely arbitrary dice rolls that are clearly biased in favour of the AI.
The reason you think it is "usually" anything is due to selective memory and confirmation bias.
Something is rotten in the kingdom of Paradox
Yes you are, you're trying to infer from 20 dice rolls that the dies are loaded in favour of the AI, which is akin to saying that the entire 'population' of die rolls (i.e. every die that will ever be rolled by every EU4 player in every game) has a bias towards the AI.
You can say that for a coinflip because coin flips only have two possible outcomes. The same absolutely cannot be said of an average of 3.4 when the null hypothesis is a mean of 4.5 and standard deviation of 3. That is obvious to anyone with any inkling of statistics. So the fact is that everyone WAS right within this context. Going all "but if you were talking about something totally different to the thing you actually are talking about" doesn't make them wrong. It makes it nitpicking.
This is just a load of nonsensical pseudo-arguments. Looking at a survey of battles to infer something about the whole combat rolls system, is EXACTLY the same as doing a telephone poll to extrapolate information about the population.
Even trained statisticians are relatively terribad at statistical intuition, so it's probably just not going to end unless someone does a full analysis, no.
Come back when you can show that p < 0.0000003.
Because right now the Higgs boson is more real than the supposed anti-player bias in Paradox's RNG.
Depends on the standard deviation and probabilities. With dices, 20 throws are utterly useless in any scenario, even if he just got 1s.
Nobody is saying there is anti-player bias.
What I am trying to explain to people in this thread is that their understanding of the process of how to find that bias, if it existed, is wrong.
of course you can. you can test any claim with any sample size. it's just that the significance of your result will quite low if you have an unclear result with a smaller sample size. there is no magic "sufficient sample size" and certainly not the 1000 that someone else demanded.
the stronger the result, the smaller the sample size necessary to confirm it. here we don't have a particularly strong result but there is certainly something that merits more investigation.
Are you sure it's not comfirmation bias again? Our mind certainly take losses harder than wins.
Battle results being one-sided has no relevance to whether the dice are loaded. I'm pretty sure you should only be observing this in early game when damage are so much higher.