I noticed in the recent Yugoslav AAR that Italy displayed the classic 2 front bug, where the AI can't handle multiple fronts and ends of leaving a front poorly defended. In the AAR, Italy only left a few divisions in N Italy against the human Yugo player to focus on N Africa, which made it a cakewalk for the human player to mass divisions and take the Italian mainland.
I would think it would be a simple AI issue to have it match human troop buildup levels along a front (or even via events?). Or even just lock units in place via events? I hope the UK AI no longer leaves its beaches undefended?
cheers,
kilolima
I would think it would be a simple AI issue to have it match human troop buildup levels along a front (or even via events?). Or even just lock units in place via events? I hope the UK AI no longer leaves its beaches undefended?
cheers,
kilolima