I've noticed this bug sense before the release of 2.8 when you make a marriage off to the AI, where they would gain a new courtier, but for whatever reason always think they're going to lose one even when they stand to gain.
As you can see in the attack pic, I attempted to offer marriage to one of my landed vessels, but she refuse to accept on the grounds of her OWN skills being too valuable, even though it's me not her, who will lose an NPC. I know the prestige effect can be part of the reason for the refusal, but the "skills of" penalty really shouldn't be applied here.
How it gets fix the upcoming hotfix.
As you can see in the attack pic, I attempted to offer marriage to one of my landed vessels, but she refuse to accept on the grounds of her OWN skills being too valuable, even though it's me not her, who will lose an NPC. I know the prestige effect can be part of the reason for the refusal, but the "skills of" penalty really shouldn't be applied here.
How it gets fix the upcoming hotfix.
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