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Silvanus1991

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Aug 15, 2011
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All the narrative events in the mnm_artifacts_events.txt get the false border
e.g.:
Code:
narrative_event = {
    id = MNM.9830
    title = EVTNAME_MNM_9830
    desc = EVTDESC_MNM_9830
    picture = GFX_evt_relic_box
    border = GFX_event_normal_frame_religion

The Iron Crown of Lombardy doesn't spawn for the Kings of Lombardy (k_italy) in the early start dates, because of a bug in the ...\common\artifact_spawns\00_artifact_spawns.txt
Code:
iron_crown_of_lombardy = {
    max_amount = 1
    spawn_date = -1.1.1
 
    spawn_chance = {
        value = 100
        modifier = {
            factor = 0
            NOT = { has_dlc = "Mystics" }
        }
    }
 
    weight = {
        value = 0
        additive_modifier = {
            value = 100
            primary_title = {
                title = k_lombardy   -> CHANGE TO   k_italy
            }
            NOT = { year = 1066 }
        }
        additive_modifier = {
            value = 100
            primary_title = {
                title = e_hre
            }
            year = 1066
        }
    }
    artifacts = {
        iron_crown_of_lombardy = {
            value = 1
        }
    }
}

The Holy Lance event (...\events\crusade_events.txt) triggered during an crusade, does not fire correctly. The Lance isn't created by an unkown date.
Code:
character_event = {
    id = 8340
    desc = "EVTDESC8340"
    picture = "GFX_evt_siege"
    border = GFX_event_normal_frame_war
   
    religion = catholic
   
    is_triggered_only = yes
       
    trigger = {
        FROM = { title = b_jerusalem }
        OR = {
            any_war = {
                using_cb = crusade
            }
            any_liege = {
                any_war = {
                    using_cb = crusade
                }
            }
        }
        NOT = { has_global_flag = found_the_holy_lance }
    }
   
    immediate = {
        hidden_tooltip = {
            set_global_flag = found_the_holy_lance
        }
    }
   
    option = {
        name = "EVTOPTA8340"
        prestige = 100
        if = {
            limit = { has_dlc = Mystics }
            add_artifact = spear_of_destiny
ADDITIONAL:
            new_artifact = {
                set_creation_date = 1.1.1
            }
        }
    }
}
 
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