Allied armies (possibly under certain conditions) cannot link to my armies when ordered, but will try to move to the province my army is in (following one province behind while moving).
I started a game as OPM Nubia to test out allied war mechanics and most of them don't seem to be working well. This may just be under the specific conditions of the wars in question. A small count defending with an entire region worth of allies (singe small army requesting 8 other armies link with it). Allies fighting a little ways from their home provinces, and allied armies all being individually inferior to the large single stack that the Sultan of Egypt generally uses. One condition that did not interfere; this all happens in clean single wars, where all of Nubia is defensively joining into a single war against a single opponent.
When ordering all allies to link with my tiny army, they will all move to the province with the army indicated, and maybe one army will link with it (unsure will need to re test). All other armies attempt to move elsewhere each day, and then cancel the action to stay where the designated link army is, or if it has finally left the province they will initiate a move to follow it. This last bit is a problem, allied force cannot effectively attack anything.
Under some conditions allied armies under orders will also just do a random walking loop instead of following the designated link army, but this seemed rare. Basically looked like normal CK II AI war behavior so perhaps they somehow disregarded the order. Examining the AI army behaving this way (just one of the allies), they don't seem to have needed their army for anything, and they did not lower and raise their levies when they got home in their wandering.
DLC used: All DLC active
Mods used: No mods in use
Reproduction steps: This seems to be the standard behavior, get multiple allied armies into a war with a single unit army of your own
Attachments: Will update with a non ironman save when I have time to make one.
I started a game as OPM Nubia to test out allied war mechanics and most of them don't seem to be working well. This may just be under the specific conditions of the wars in question. A small count defending with an entire region worth of allies (singe small army requesting 8 other armies link with it). Allies fighting a little ways from their home provinces, and allied armies all being individually inferior to the large single stack that the Sultan of Egypt generally uses. One condition that did not interfere; this all happens in clean single wars, where all of Nubia is defensively joining into a single war against a single opponent.
When ordering all allies to link with my tiny army, they will all move to the province with the army indicated, and maybe one army will link with it (unsure will need to re test). All other armies attempt to move elsewhere each day, and then cancel the action to stay where the designated link army is, or if it has finally left the province they will initiate a move to follow it. This last bit is a problem, allied force cannot effectively attack anything.
Under some conditions allied armies under orders will also just do a random walking loop instead of following the designated link army, but this seemed rare. Basically looked like normal CK II AI war behavior so perhaps they somehow disregarded the order. Examining the AI army behaving this way (just one of the allies), they don't seem to have needed their army for anything, and they did not lower and raise their levies when they got home in their wandering.
DLC used: All DLC active
Mods used: No mods in use
Reproduction steps: This seems to be the standard behavior, get multiple allied armies into a war with a single unit army of your own
Attachments: Will update with a non ironman save when I have time to make one.
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