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DC123456789

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The remove_tributary command doesn't work if Horse Lords is not enabled - the tooltip shows up, but nothing happens. This is relevant because tributaries can still appear in a non-Horse Lords game if scripted in history.

For example, here's an event that removes a tributary's overlord:
Code:
namespace = "Test"
character_event = {
    id = test.1
    title = "EVTNAMETEST1"
    desc = "EVTDESCTEST1"
    picture = "GFX_evt_court"
   
    is_triggered_only = yes
   
    option = {
        name = "EVTOPTATEST1"
        suzerain = {
            remove_tributary = ROOT
        }
    }
}

The mod can be downloaded here.

Ingame, the tooltip is as expected:
75E3BD1CC60458DF9AD67948CE76DF7C46A54B3B

However, after the event triggers, I'm still a tributary:
34A18743F660289E92F42E69FDD5B6D717432652

The event works fine with Horse Lords enabled.
 
Upvote 0

Dracko81

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They can appear ingame if scripted in the history, and have always been so.
Which is closer to a bug but not really. Tributary will be removed on death of the overlord, which has limited effect on the game. No new tributaries should than be added to non-dlc games.

Those commands will be DLC locked and I doubt that will be changed for a small group of characters.