This is on a new game started after the Reaper's Due DLC.
I always play with siege/battle ending being game pausing popups. However, as of Reaper's Due this functionality appears to be broken. When I set battles/sieges to be "Priority 1 message" and/or when I set them to "pause" the game does not in fact pause. I will see a battle end/siege won popup on my screen, but game time keeps running.
DLCs: I have basically every DLC (all enabled), except Horse Lords content pack and a handful of unit/portrait packs. Mostly standard rules, except Sunset Invasion turned off.
Mods: None.
Reproduction steps: Set battle/siege messages to priority 1 and/or pause the game. Win battle/siege. Notice game not pausing.
This is, unfortunately, rendering the game border line unplayable for me.
I always play with siege/battle ending being game pausing popups. However, as of Reaper's Due this functionality appears to be broken. When I set battles/sieges to be "Priority 1 message" and/or when I set them to "pause" the game does not in fact pause. I will see a battle end/siege won popup on my screen, but game time keeps running.
DLCs: I have basically every DLC (all enabled), except Horse Lords content pack and a handful of unit/portrait packs. Mostly standard rules, except Sunset Invasion turned off.
Mods: None.
Reproduction steps: Set battle/siege messages to priority 1 and/or pause the game. Win battle/siege. Notice game not pausing.
This is, unfortunately, rendering the game border line unplayable for me.
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