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Plank of Wood

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If a religion controls all the Kingdoms with a Great Holy War weighting, they will pick one of the remaining Kingdoms with 0 Crusade weight at random. Because a Kingdom next door to a Christian nation and a Kingdom on the other side of the world both have 0 weight they are considered of equal importance. This often means that Religious heads declare war on targets outside of their diplomatic range and/or are so far away that armies physically cannot reach the target without dissolving from attrition.

This is repeatable in any game where an Organised religion controls all of it's Holy War targets.

Example:


Prc2raS.jpg



DLC Information: All, except for Rajas of India and Sunset Invasion.
Mod Information: None.


While this has been a known issue in the community for some time, I haven't found it reported on this forum via search or in the known issue sticky. So better safe than sorry, I guess.
 
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jonjowett

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I can confirm that this is still an issue - I am playing as the reformed Romuva faith, and I've apparently conquered all of the default Great Holy War targets (ie. all kingdoms neighbouring the Baltic, plus Ruthenia/Germany/Russia/Bohemia). And now we have to conquer Nubia?! And even if we win, we'll only get half of the kingdom?!

20160725182811_1.jpg

20160725182825_1.jpg

Ideally, when all weighted great holy war targets are taken, the fallback should be to target a random neighbouring kingdom. Maybe weight it by number of holdings in the de jure kingdom? And then reuse whatever existing logic makes sure that great holy wars always target someone who owns all (or nearly all) of a de jure kingdom?

EDIT - I'm running 2.5.2.2 with a few ironman-compatible mods and all DLC.