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Eothok

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It seems that when a character with a tribal type goverment owns a castle or temple holding, the garrison does not reinforce after sieges etc. I am currently playing as a high chief in North Africa, and the garrisons of my vassal chiefs (whose only holding is a single county capital castle each, so I don't really understand why they are still chiefs and not counts - they don't have the wrong government type opinion modifier either. But that might be beside the point) do not seem to reinforce, even though the tooltip for the garrison reads: "Reinforcement +10/month". The same seemed to be the case when I had a temple subholding in one of my tribal counties. When I created a new vassal for the temple, the garrison started reinforcing.
I know that there is a penalty to the maximum garrison of the holding if the owner has the wrong government type, but if I remember correctly it should still reinforce up to that limited maximum. My ruler is currently a Jewish Berber, but it also happened when I was Ibadi.


I own all the major DLC's except Horse Lords.
I do not currently use any mods.

Reproduction Steps:
1. Start the game as a tribal Ibadi ruler in North Africa. (all DLC except Horse Lords)
2. Conquer a neighbouring county where the capital is a castle.
3. Create a duchy title.
3. Give the title to a courtier (probably the same effect if you keep it yourself though)
4. Let the garrison be eliminated during a war. (Actually, it looks like it depletes automatically the following month)

Observe: The garrison does not reinforce.
Garrison not reinforcing.JPG


An update: I have found an easier way to reproduce this. Start as Anti-Atlas in the Charlemagne start, then revoke the mosque in Marrakech after saving up some prestige. As long as you hold the mosque, the garrison will not reinforce. More importantly however, I discovered something very interesting while doing this: The first day of each month, the garrison goes up to 2/33 instead of 1/33, but the very next day (the 2nd day of the month), the garrison will be back to 1/33. It seems that the garrison keeps being depleted. Hope this helps.

Another update: Since writing this report, I have observed a similar problem when the feudal AI conquers independent republics like Genoa and Venice. When they grant the conquered county title to a vassal, the vassal they transfer the title to neither adopts republican government form nor does the county capital switch. This means that in my current game, the Byzantime Empire has installed a count in the city of venice - this is his only holding, yet it says "wrong holding type" and his garrison is empty. Unlike the above problem, which I, after some research, realize might be WAD, this certainly cannot be. The city of venice is useless in Byzantine hands, and the same is true for Genoa under Lombardy. I will attach a new image to illustrate my point.
 
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Eothok

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As you can see, the boy is strategos (count), not mayor, which means he gets no garrison and a tax penalty. Whether this is a design or AI bug, it is definitely not WAD.

The same is the case in Genoa, I can attach another image if needed.
 

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    Garrison problem 2.JPG
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