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Maelunas

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An issue very similar to this one was fixed in 2.4.1 : "clicking multiplayer and then back shouldn't prompt the 'game state is corrupted' error on the multiplayer button". I have confirmed this with my game.

The problem still happens though, in these conditions :

When I go to multiplayer and join a lobby (doesn't matter if I'm the host or not) and go back to main menu without starting the game (or if I get kicked/banned by the host), the multiplayer button is then greyed out with the "game state corrupted" prompt and I have to restart the game.

This is very annoying since I like browsing random lobbies and don't like restarting my game.

DLC : the big ones incl. Horse Lords
Mods : no
OS : Windows 8.1
 
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Maelunas

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This is unfortunately WAD

Just to be absolutely sure ; I know that LAUNCHING a game and then exiting to menu will increment your checksum ; this is WAD.

But here I'm talking about NOT launching a game, and simply exploring lobbies ;
I was ABLE to explore lobbies without this issue before 2.4.0, and not anymore.
 

Leo Larsson

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Yes, you were able to do that before Horse Lords.
However, after the HL patch, we implemented this since it could corrupt the game state.
Hope that clears out any question marks you have, if not, feel free to ask us further.

Regards,
Leo