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MrParadux

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Currently (and maybe even in earlier versions of the game; I just now realized this) it is not possible to use the first slot of any coat of arms gfx file.

The best way to observe this problem is when using the very first Christian coat of arms in the ruler designer or with the customizer: It should be the one with the fleur de lys (the first image in the pattern.tga in the gfx/coat_of_arms), but instead it is the second one with the bar at the top (Additional example: The big Indian elephant is also not selectable).

This problem occurs with every first coat of arms in any additional gfx file so the first of the pattern.tga, pattern2.tga and so on are all not usable in the ruler designer or the customizer. Even though it of course affects the DLC-coats of arms as well if enabled for the ruler designer, the dynasties have their respective ones loaded properly (E.g. the Abassids have their proper coat of arms).
 
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Vaximillian

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I only tested it with Christians and only in 2.1.6 but I can confirm that the first patterns in every file are not selectable.
Pattern 1 of pattern.tga (semé-de-lys) is selectable in the Customizator though, while pattern 1 of pattern2.tga (fesswise tricolour) is only usable in the Customiser when it's randomly selected by the game: you can't scroll for it. I'd assume that patterns 1 of other tables are broken in the same way.

It does not affect the DLC-added CoAs because premade CoA tables override pattern tables.


EDIT: I even wanted to make a sort of guide for creating a CoA for your dynasty with a chart of possible patterns but didn't know if I should wait for a patch. The numbers in the Ruler Designer and in the Customizer do correspond though, it's just that they're shifted by one in the Ruler Designer.