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Horrux

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I am playing Abyssinia. The Abbasid blob is the ever-looming threat.

At this point, the Arabs are in half a dozen wars, so finally it is time for me to try and take some territory. I declare holy war, hire all the mercs, and move into the neighboring Abbasid duchy.

There, I meet Myaphysite uprising troops that come and wipe out my armies. My armies who are declaring a Myaphysite holy war.

Does that make any sense at all? We should be allies in this war, or at the very least, neutral... Is this WAD?

Thanks
 
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sperril

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I would suspect it is working as designed. It seems to me that you are both fighting for the same territory. This would make you natural enemies of each other. Just because you both declared war with the same causus belli doesn't necessarily mean you have the same goals. The leader of the Miaphysite uprising could simply be using the religious uprising to legitimize a war for the real reason of grabbing land to start his own independent kingdom. The casus belli is the legal justification for a war. It may or may not have anything to do with the real goal of a war.
 

Horrux

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I would suspect it is working as designed. It seems to me that you are both fighting for the same territory. This would make you natural enemies of each other. Just because you both declared war with the same causus belli doesn't necessarily mean you have the same goals. The leader of the Miaphysite uprising could simply be using the religious uprising to legitimize a war for the real reason of grabbing land to start his own independent kingdom. The casus belli is the legal justification for a war. It may or may not have anything to do with the real goal of a war.
Yeah but we aren't going after the SAME territory, the revolt was one duchy over... The uprising aggressively came after me... :(

Moreover, there is no way to tell the uprising people that I approve, that I am on their side, or even to gift them any money... :(
 

wildcat_paris

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Hello,

I would confirm the situation reported.

The Tulunid dynasty has just won a crusade. The Pope declared the war in 1165 after I have seized the Holy Place of Jerusalem. 5 years later, the crusade was over.

The weird part is when the Order of the Hospital (part of the Crusade against me) just became an enemy of the Christian Kingdom of Jerusalem.

The crusade was not very difficult (iron mode), it become very easy with the Order of The Hospital fighting the Kingdom it was supposed to protect.

(btw, the Order of the Hospital won the first crusade against the Abbassid dynasty (& I), holding most of the Kingdom of Jerusalem, then the Kingdom of Jerusalem was created on its name with a real King, leaving 6 counties to the Order of the Hospital + baronnies included in my territory around Eilat)

Kind regards,

Guillaume
 

Horrux

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Rebels are hostile to everyone.

Yes, but are they usually aggressively hostile? As in, going out of their way to fight armies that aren't on their target territory or even nominally against them?

And if it's WAD, the design should change, because it makes no sense whatsoever.

Same as the "sow discord" Chancellor action, which only stirs trouble with baron-level lords, but leaves the dukes and above completely unchanged. I'm pretty sure if I wanted to destabilize a kingdom or an empire, I'd tell my 20+ skill level chancellor to target the HIGHER UPS and not the freaking mayors. Not that I would need to tell him... Amirite?
 

Servancour

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As already stated. Rebels being hostile towards everyone is WAD.

Yes, but are they usually aggressively hostile?

Normally, no. They usually just siege down a few targeted provinces. My guess is that any targeted province had hostile troops in them or so, and they went on with some secondary objectives.

With that said though. We did talk some about religious rebels specifically a while back. While other rebel types are fine with being hostile towards everyone, religious ones makes less sense. We might look into changing this in the future, but there are no plans to do so at the moment.