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scarabeus

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Dec 19, 2013
27
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blogs.gentoo.org
  • Crusader Kings II
  • Europa Universalis IV
When feudal empire/kingdom invades ERE the rules get inherited from them. Including imperial resolving back to feudal and dutchies viceroy falling to none.

That itself is not a problem but there is no way of revoking the already existing viceroyalties without inflicting heavy penalty in popularity (-20 to everybody) for each revocation. Also each already existing viceroyalty gives you -1 popularity so i ended with -32 penalty to everybody and without way to resolve this. I think revoking viceroyalties you had no power upon creating should be allowed without any global penalty (yes -80 for the guy, but others should not give a squat).

I plot-killed few people, waited few to die out and had to give independence to few others. But still this is not desirable behaviour.
 
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scarabeus

Corporal
2 Badges
Dec 19, 2013
27
7
blogs.gentoo.org
  • Crusader Kings II
  • Europa Universalis IV
When checking the ruleset I suppose in the:

decisions/demesne_laws.txt

There is seciton feudal_administration which sets set_allow_free_vice_royalty_revokation = no which should really be YES. It allows from what I checked revoking only of viceroy titles while disallows revoking duchies and also does not permit user to create any new viceroyalties which I would say is desired.

Alternative implementation would be to piss-up with revokations only other viceroys, but that is up to you.