You don't need to run those edicts to run a good economy at all. I'm not sure what you're doing wrong, but it's something.
But you do need them to run an excellent economy.You don't need to run those edicts to run a good economy at all. I'm not sure what you're doing wrong, but it's something.
I didn't. I have an excellent economy in my current game. Tons of minerals (I think around +300), tons of alloys (+200). This is in early-mid 2300s. I rarely use the market (pretty much now only when I get impatient or when my food reaches capacity) and I have not once used the extra production edicts.But you do need them to run an excellent economy.
There's a legitimate issue behind the OP's point though.
Having edicts that allow direct conversion of influence -> currency allows you to accurately place a value upon influence.
That in turn allows the various influence oriented techs, ethics, civics, traditions & ascension perks to be ranked against those that offer direct economic advantage.
I haven't run the numbers, but it certainly feels like influence gain/cost reduction is more valuable than almost all economic boons.
There's absolutely nothing excellent about that. Edicts are superb. Ignore them at your peril.Tons of minerals (I think around +300), tons of alloys (+200). This is in early-mid 2300s
Cool, but your empire is three or four times as large as mine, and I have some empty mining district and other slots that will fill in over time. I'm in the process of expanding my forges, and I'll still running good numbers, big enough to build the fleets I need as a pacifist (total 80k right now).There's absolutely nothing excellent about that. Edicts are superb. Ignore them at your peril.View attachment 436877
Of course. You're a devouring swarm.There's absolutely nothing excellent about that. Edicts are superb. Ignore them at your peril.View attachment 436877
There's absolutely nothing excellent about that. Edicts are superb. Ignore them at your peril.
Every pop carries a huge flat tax on them.
I kicked clerks and built mining districts for them
The post also implies intentionally suppressing clerks, so my provisional diagnosis is that they shot their own foot by undervaluing trade & amenities, which would drive higher than normal technician employment and impose generally inferior productivity for all pops.you said your stability was 50? gets some amenities and raise that stability. Also use consumer benefits from trade so trade value converts into minerals (consumer goods) and energy.
The post also implies intentionally suppressing clerks, so my provisional diagnosis is that they shot their own foot by undervaluing trade & amenities, which would drive higher than normal technician employment and impose generally inferior productivity for all pops.