Hi There,
I'm pretty pleased wit the 2.2 beta, works much better, but I'm getting this CTD since today ...
error log:
and here my system log:
I can also send you the savegame, but I didn't want to post it .. you know 19 MB ...
hope this helps
I'm pretty pleased wit the 2.2 beta, works much better, but I'm getting this CTD since today ...
error log:
Code:
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\\test\\slider_line.tga.
Clausewitz Error[sound.cpp:240]: Duplicate sound: land_event_02
Clausewitz Error[sound.cpp:240]: Duplicate sound: money_out
Clausewitz Error[sound.cpp:250]: Sound country_select not found.
Clausewitz Error[sound.cpp:250]: Sound country_select not found.
Clausewitz Error[sound.cpp:250]: Sound country_select not found.
Clausewitz Error[sound.cpp:250]: Sound country_select not found.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.\Grnormal.dds.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
Clausewitz Error[texturehandler.cpp:107]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
Clausewitz Error[sound.cpp:250]: Sound close_window not found.
Clausewitz Error[sound.cpp:250]: Sound events_general not found.
Clausewitz Error[sound.cpp:250]: Sound events_general not found.
and here my system log:
Code:
Kernel Release[systemsettings.cpp:149]: System memory: 2048MB
Kernel Release[systemsettings.cpp:151]: CPU speed: 1995MHz
Kernel Release[systemsettings.cpp:158]: Number of processors: 2
Kernel Release[systemsettings.cpp:171]: CPU type: x86
Kernel Release[systemsettings.cpp:203]: OS: Windows Vista Service Pack 2 Build: 6002
Kernel Release[graphicssettings.cpp:107]: Graphic Adapters:
Kernel Release[graphicssettings.cpp:112]: 0: Mobile Intel(R) 4 Series Express Chipset Family
Kernel Release[graphicssettings.cpp:129]: Checking for multi-sampling support:
Kernel Release[graphicssettings.cpp:155]: Using Adapter [0]:
Kernel Release[graphicssettings.cpp:161]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
Kernel Release[graphicssettings.cpp:203]: Graphics device: Mobile Intel(R) 4 Series Express Chipset Family
Kernel Release[graphicssettings.cpp:204]: Graphics driver: igdumdx32.dll
Kernel Release[graphicssettings.cpp:209]: Driver version: 1518
Kernel Release[graphicssettings.cpp:226]:
Dumping all gfx info:
DeviceIdentifier: {D7B78E66-6902-11CF-1D76-6838A7C2CA35}
VendorId: 32902
DeviceId: 10818
SubSysId: 409079875
Revision: 7
DriverVersion.HighPart: 458767
DriverVersion.LowPart: 656878
Kernel Release[graphicssettings.cpp:276]: Instancing supported.
Kernel Release[graphicssettings.cpp:294]: Video memory amount: 134MB
Kernel Release[graphicssettings.cpp:297]: Support for T&L found.
Kernel Release[graphicssettings.cpp:300]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:301]: MaxVertexBlendMatrices: 4
Kernel Release[graphicssettings.cpp:302]: MaxVertexBlendMatrixIndex: 8
Kernel Release[graphicssettings.cpp:304]: MaxSimultaneousTextures: 8
Kernel Release[graphicssettings.cpp:305]: MaxTextureBlendStages: 8
Kernel Release[graphicssettings.cpp:306]: Support for Anisotropic filtering found.
Kernel Release[graphicssettings.cpp:309]: Max Anisotropic filtering: 16
Kernel Release[graphicssettings.cpp:310]: Anisotropic filtering set to: 0
Kernel Release[graphicssettings.cpp:314]: Vertex Shader version: 3.0
Kernel Release[graphicssettings.cpp:319]: Pixel Shader version: 3.0
Kernel Release[main.cpp:208]: Rome Version Sep 16 2009 : 10:33:22
Kernel Release[internationalizedtext.cpp:1226]: Create table
Kernel Release[internationalizedtext.cpp:1228]: Create text database
Kernel Release[dxmusic.cpp:39]: Init Music
Kernel Release[dxmusic.cpp:45]: Graph done 0
Kernel Release[dxmusic.cpp:51]: Control done 0
Kernel Release[dxmusic.cpp:57]: Seeking done 0
Kernel Release[dxmusic.cpp:62]: Event done 0
Kernel Release[dxmusic.cpp:67]: Music done 0
Kernel Release[DirectSound.cpp:36]: Init DirectSound
Kernel Release[DirectSound.cpp:54]: Sound initialised with result 0
Kernel Release[DirectSound.cpp:64]: Coop Level Set. Result: 0
Kernel Release[DirectSound.cpp:86]: Sound Init Done
Kernel Release[graphics.cpp:134]: Direct3D Created
Kernel Release[graphicssettings.cpp:628]: Usable res: 1024 768 60
Kernel Release[graphicssettings.cpp:628]: Usable res: 1280 768 60
Kernel Release[graphicssettings.cpp:628]: Usable res: 1280 800 60
Kernel Release[graphics.cpp:229]: Not using multisampling.
Kernel Release[graphics.cpp:249]: Creating device with: D3DCREATE_HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1280x768
Kernel Release[graphics.cpp:329]: Done creating device.
I can also send you the savegame, but I didn't want to post it .. you know 19 MB ...
hope this helps