2.2.3 beta feedback
Devouring swarm diplomatic penalty applies twice (-1000 x 2) not that it really matters but I don't think this is right?
Devouring swarm cannot stop own pops being forcibly resettled to newly conquered worlds. other races have a policy to control this but the swarm (and possibly all hive minds?) can't stop this happening. causes extreme frustration when conquering worlds that you have very low habitability for (especially tomb worlds) or worlds that you don't want. should give the swarm the policy to control this.
AI empires don't upgrade their ships. when they have new tech they do use it but they never seem to refit their fleets to keep up with what they have. In year 75 I am seeing most empires are still using tier 1 weapons despite having better stuff on some of their newer ships.
AI uses inferior picket ship (point defense) designs for corvettes and destroyer. Standard designs (eg interceptor for corvette) outperform the picket variant giving the player a big edge over the AI. this also makes missles/torpedoes/carrier tech completely pointless as every AI fleet will have huge amounts of point defense.
Terraforming gases edict (+50% terraforming speed) does not work at all. doesn't effect terraforming projects started before or after applying the edict.
Sectors are extremely random, please let us control which planets belong to which sectors or have an iron clad rule like "all planets within x hyperlanes distance". Sometimes you can get two or three sectors where there should only be one (all planets within one or two hyperlanes of each other). you end up needing far too many governors than you really should. I'm fine with some isolated fringe planet being its own sector but when you get multiple sectors within spitting distance of each other its just sad. there doesn't seem to be any logic to it.
Devouring swarm don't use diplomacy yet I am still constantly told about other empires migration treaties, research agreements, non aggression pacts etc etc. There really should be a way to turn off these notifications. I don't even care when I can use diplomacy and I am willing to bet the vast majority of players ignore these and just check the diplomacy screen for each empire when they need to know such things. please make the spam stop.
The only one that should show up is if someone has joined/started a federation or anything effecting you directly.
I love 2.2 so far, planet development is much better now and the new economy is way more engaging. I just hope you can eventually get the AI empires to be as good as they were in 1.9. its been a push over since the 2.0 update.
Devouring swarm diplomatic penalty applies twice (-1000 x 2) not that it really matters but I don't think this is right?
Devouring swarm cannot stop own pops being forcibly resettled to newly conquered worlds. other races have a policy to control this but the swarm (and possibly all hive minds?) can't stop this happening. causes extreme frustration when conquering worlds that you have very low habitability for (especially tomb worlds) or worlds that you don't want. should give the swarm the policy to control this.
AI empires don't upgrade their ships. when they have new tech they do use it but they never seem to refit their fleets to keep up with what they have. In year 75 I am seeing most empires are still using tier 1 weapons despite having better stuff on some of their newer ships.
AI uses inferior picket ship (point defense) designs for corvettes and destroyer. Standard designs (eg interceptor for corvette) outperform the picket variant giving the player a big edge over the AI. this also makes missles/torpedoes/carrier tech completely pointless as every AI fleet will have huge amounts of point defense.
Terraforming gases edict (+50% terraforming speed) does not work at all. doesn't effect terraforming projects started before or after applying the edict.
Sectors are extremely random, please let us control which planets belong to which sectors or have an iron clad rule like "all planets within x hyperlanes distance". Sometimes you can get two or three sectors where there should only be one (all planets within one or two hyperlanes of each other). you end up needing far too many governors than you really should. I'm fine with some isolated fringe planet being its own sector but when you get multiple sectors within spitting distance of each other its just sad. there doesn't seem to be any logic to it.
Devouring swarm don't use diplomacy yet I am still constantly told about other empires migration treaties, research agreements, non aggression pacts etc etc. There really should be a way to turn off these notifications. I don't even care when I can use diplomacy and I am willing to bet the vast majority of players ignore these and just check the diplomacy screen for each empire when they need to know such things. please make the spam stop.
The only one that should show up is if someone has joined/started a federation or anything effecting you directly.
I love 2.2 so far, planet development is much better now and the new economy is way more engaging. I just hope you can eventually get the AI empires to be as good as they were in 1.9. its been a push over since the 2.0 update.