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Woopzilla

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Reported something similar here, which seems to have been ignored as it got no reply. It was almost fixed in 2.2.0.5.

However, the game is still giving my capital away. Game was started in 2.2.0.5 under the apparent Gavelkind fix.

I created a custom Kingdom out of the Duchy of Austria. The Kingdom of Bavaria still exists as I didn't own 100% of the land - I was given no de jure territory.

I understand that Gavelkind likes to focus on the 'de jure' capital but this is not possible with the introduction of custom Kingdoms. I didn't get any de jure territory since Bavaria still existed, and even if it didn't, the game doesn't seem to assign a 'de jure' capital area anyway.

- Tweaked Gavelkind succession to focus more on the current capital duchy region for the primary heir rather than the "preferred" capital

It seems to have only been applied to Elective Gavelkind (haven't used elective since 2.2.0.5 though, so someone needs to confirm this). Alternatively, it seems everything was undone with the 2.2.0.5 fix to Gavelkind.

EDIT: Did a test: Used console commands to forcefully change to Elective Gavelkind and something similar happens. It gives me the de jure capital duchy and de jure capital county of Bavaria... not the 'current' capital as said in the quote. The confusing part is I don't even own the kingdom of Bavaria. Basically, nothing's working as intended.

My capital (Österreich) is being given away and my heir receives a single poorly upgraded county (Ödenburg):

yWyy6kU.jpg


The result (it also decided to let me keep the Kingdom of Italy despite having 2 other brothers):

6tbVKOb.jpg


The county I received is a bit of a joke county. It's almost entirely owned by the Teutonic Order:

WBSqOcs.jpg



SAVE: https://www.dropbox.com/s/z6cs7cwcvdu6ml2/Austria902_06_07.ck2?dl=0

It would also be nice if the weight given to Empire/Kingdom titles wasn't so heavy. A kingdom + a single terrible county is far, far worse than 4 highly upgraded counties which supplies almost 10k troops, etc... It usually makes the second in line have far greater power within the realm than the actual king and heir himself.

I would even pay for a Gavelkind DLC at this moment in time, because it's very frustrating! I just want to get on playing a nice game of CK2 instead of having to switch to Elective ASAP.
 
Last edited:
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Servancour

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Even though you didn't get a response in your last report (which you linked at the top), it didn't get ignored. As stated by the patchnotes, we did make changes and fixes to Gavelkind in general. But it seems that there are still some issues with your capital being given away. I'll have to give it another spin and get some repro-cases to the programmers. In that, your save is greatly appreciated. And for your specific circumstances, the result seems quite severe I might add. Especially since you get to keep both kingdoms for some reason. So I'll be sure to look at it.

Thanks for taking your time to report this again Woopzilla. I really appreciate it. As it really helps us in making any fixes for Gavelkind, which is extra tricky in general. :)
 

Woopzilla

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Thank you and sorry... yea, I was getting a bit frustrated in my game and it just spills over into the forum!

And I think that I got to keep Italy because Austria had no de jure territory and is therefore titular. Last patch fixed elective gavelkind from creating titular kingdom titles - so that might be related here.

I think the Kingdoms should always get one 100% assured de jure area upon choosing the decision. Your primary duchy and the current capital within it should be forcefully changed to your de jure capital of your custom kingdom regardless if the other Kingdom it was once part of still exists.

If your duchy is the de jure capital of another kingdom - eg you own Paris in West Francia but make your own kingdom - then the current king of West Francia's capital should become the new de jure capital of West Francia once you 'steal' Paris to your new kingdom.
 
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Sigebryht

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Even though you didn't get a response in your last report (which you linked at the top), it didn't get ignored. As stated by the patchnotes, we did make changes and fixes to Gavelkind in general. But it seems that there are still some issues with your capital being given away. I'll have to give it another spin and get some repro-cases to the programmers. In that, your save is greatly appreciated. And for your specific circumstances, the result seems quite severe I might add. Especially since you get to keep both kingdoms for some reason. So I'll be sure to look at it.

Thanks for taking your time to report this again Woopzilla. I really appreciate it. As it really helps us in making any fixes for Gavelkind, which is extra tricky in general. :)

The thing about balancing gavelkind is reducing the weight the game is giving to titles above count level, the territory is what is valued not titles which in themselves do not give any de facto power and direct levies.
 

Dono1979

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Was there anything wrong with the original 'concept' explanation of how Gavelkind was supposed to work?

Empire Titles are distributed to Heirs - 1st one going to eldest and additional being given to next etc
Kingdom Titles are distributed to Heirs - 1st one containing the Capital is given to eldest and cascade down, wrap back to eldest if more than available heirs
Duchy Titles are distributed to Heirs - 1st one containing the Capital is given to eldest and cascade down, priority given to Duchies containing the Capital of Kingdom Capitals
Count Titles are distributed to Heirs - Priority given to land within Duchies/Kingdoms/Empire (in that order) to appropriate Heirs holding those higher titles.

Or am I getting it completely wrong?
 

Jamoid

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I just lost my capital to elective gavelkind too, it was moved to the non-de jure capital of another kingdom. I assume this happened because my capital wasn't in the kingdom I was using as my main title (hey colour is important). No idea why it chose an awful province instead of the de jure capital, but no big deal.

What's fascinating is the next election. The next heir is a random cousin with 0 votes, followed by a dead, imprisoned uncle with 2 votes, then my chosen heir with 1 vote. I'm confused to say the least.

I think it's safe to say I'm going feudal ASAP once I retake my previous lands.