That is absolutely your prerogative, even if I happen to disagree with it. I find myself disagreeing with a majority of choices here though so maybe I'm the weird one
Nah, that's just stats. 33 different subjects, at the beggining we're going to see 33+ different opinions.
For instance, to me it is outlandish that Aristocratic Elite was eliminated before Distinguished Admiralty and Meritocracy, and I wonder if that's because people disagree with the impact of two extra levels on governors (which are easy to level and will typically provide full benefit early) because they find it to be a more minor bonus than I consider it, or because they don't know that the governor output bonus is multiplicative unlike most bonuses in the game that are additive and as thus don't see the full strength of the bonus for what it is.
Agreed completely. But this format is not conducive to an indepth strategic analysis of two similar abilities. If you're playing the game straight and not just playing favorites, there are really only about 2-4 most common answers each round that will get the majority of the votes. And yet the random factors brought in by different perspectives outside of these most common answers have a dramatic effect in the middle of the pack where they'd otherwise by ignored.
Some weird duplicates happened on the previous post. I'm going to reorder the civics alphabetically, remove the duplicates, reapply the numbers and then add my votes. I'm generally a moron so feel free to check my work and add any corrections.
Agrarian Idyll 13
Citizen Service 18
Corporate Dominion 20
Cutthroat Politics 9 (-2)
Fanatic Purifiers 15
Inward Perfection 28
Mechanist 32 (+1)
Meritocracy 8
Mining Guilds 39
Parliamentary System 17
Slaver Guilds 18
Syncretic Evolution 16
Same two votes as last time. There is no way the circumstantial influence savings brought about by Cutthroat Politics are worth more than the +1 level Meritocracy gives you on every leader in your empire.
And Mechanist still, because it's early game population growth, even before it's late game upkeep savings.