The set_variable command is throwing up an error in the error log when -debugscripts is activated, however in game the script that is causing the error is fully functional, the variable is set and can be changed and checked perfectly well. This suggests the error is a potential false report.
[effect.cpp:7382]: Assert failed for 'set_variable': false
[effect.cpp:7382]: Assert failed for 'set_variable': false
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