With Vic2 out soon, can we expect any engine improvements or even the new map into HOI maybe in an expansion pack?
With Vic2 out soon, can we expect any engine improvements or even the new map into HOI maybe in an expansion pack?
There was nothing rushed about the beta patches that came out up until this most recent one. They were all tested by the betas first, then posted on the forum, where feedback was collected, and so on. Then things went into a lull for about three weeks, because - SURPRISE! - they were about to go gold with Vicky2. The 2.03 beta patch was playable, although not perfect, and Lothos and I were continuing work on the LUAs and events.
I'm just going to retire HOI3 for a while and play the Vicky 2 demo.![]()
Did I mention it's been a year and two payments and still HoI3 is not WORKING AS DESIGNED ?
Yes u did and ur right!!Did I mention it's been a year and two payments and still HoI3 is not WORKING AS DESIGNED ?
When did Windows came out?![]()
Yeah windows is also a LOT more complicated than HoI3...
And who whould pay for another windows verision if it's already perfect?
Think Microsoft puts bugs in it so they have something to fix...![]()
While I appreciate PI trying to get the patch out with vacations and the up coming Vicky 2 release. And I really appreciate King's honesty with regard to the situation (a refreshing change from many other companies I have often had the "pleasure" of dealing with!).
What I don't understand is why more content was added to the existing beta patch (which was working pretty well) and then released as the official 2.03b patch without testing it first.
My guess would be that PI were trying to give us more than was expected, and while this is an admiralble philosophy in most cases, it's a recipe for disaster if something goes wrong with the untested content if quick support is not available as has happened here.
I'm a software developer—and obviously a forum lurker—so I have a lot of empathy for the guys at Paradox. I think they produce a ruthlessly complex game with an astonishing lack of manpower and the fact that they get it to be playable at all is in itself a feat. I give them my money (twice over, once for PC and once for Mac which I'm sure they enjoy via some sort of royalties) for Hearts of Iron upon release simply because I understand that I'm not just paying for my experience but for their work. I'm fine with that.
And I'm fine with the bugs and the patches and the amount of transparency we, as customers, get (although I'd say that some of Battlefront's devs provide an equal if not greater amount of transparency; just go hang out on the Empires of Steel forum and watch Brit at work). I'm fine too with paying for patches masquerading as full expansions. Paradox is a small company and I see it as a kind of luxury tax imposed to play games like Hearts of Iron.
What I am not fine with—and, again, this comes from the viewpoint of a professional developer and not just an irritated gamer—is releasing a patch and not having anyone available to properly support it. They released it and went on vacation. Mind you, I'm not upset with the vacations; people earn and deserve them. My complaint is with the fact that they chose to release a patch—on a Friday of all days—knowing they had no devs to handle problems. Admittedly, the issues with the patch are, for the most part, quite inconsequential. But what if there had been some catastrophic problem? What if it started corrupting saved games? What if it was causing computers to lock up hard and require reboots? What if new games were failing after an hour's worth of playing? What if people were suddenly prevented from playing the game at all?
There would have been no one around to handle it. No one around to work on a necessary hot fix. People would have been stuck. That I find problematic. I know the issues the patch presents will be handled in one form or another. I know the pessimism expressed in the forums about Paradox's patch-oriented development cycle. You have to be living under a rock to not know Paradox's M.O. and to act surprised and offended by it now is kind of comedic... and also petulant. Kind of like buying coffee and then complaining that it has caffeine in it....
I'm using the beta release and luas (a, b) too while waiting for a more acceptable alternative. Did not even know about the improvements and immersion pack (c, d) - so thanks for the post - I'll try that too.2.
Having said this I'm going back to the SF 2.03 beta patch with Lothos LUA and the the Event projects latest Events + Immersion Pack (which adds correct historical unit models and pics but retains the "vanilla" game).
For all the players who have not tried Semper Fi yet - you should really consider doing so!
SF with the above mentioned updates is a massive improvement over Hoi3!
The installing is a bit tedious, but it is merely copy and paste of the updates folders into the respective game directory.
a.) Get Patch 2.03 beta:
http://forum.paradoxplaza.com/forum/showthread.php?t=484666
and follow the steps
b.) Get the latest LUA (AI) files:
http://forum.paradoxplaza.com/forum/showthread.php?t=478981
c.) Get the latest EVEnt improvements:
http://forum.paradoxplaza.com/forum/showthread.php?t=483605
d.) (optional) Get the latest Major Nation Immersion pack:
http://forum.paradoxplaza.com/forum/showthread.php?t=446902
IMHO this improvement pack should be considered by P'Dox for the official version (as the LUA and Event project), as it completes and improves the vanilla product finishing stuff where P'dox somehow broke off:
1. It strives to give you the historical correct unit names (and sequence).
2. It gives you the matching unit pics (P'dox just didn't finish the job here)
Hi,
After updating via steam Hearts of Iron 3 Semper fi froze on Calculating paths loading screen, I pressed Alt+Tab but could not maximize the game anymore so I had to reboot.