• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

LoftenHenderson

CinC Mediterranean Fleet
86 Badges
Feb 14, 2012
868
69
  • Cities: Skylines
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Arsenal of Democracy
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Megacorp
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Prison Architect
I've played a few non iron man games so far but I'm not very experienced as an EU4 player so I wanted to try a relatively easy country for my first iron man game. I have all the DLC's except the last 3 (the Russia one, China one, and now the new middle east one).

It's 1503 and I'm playing France

I got my cores back from England and diplo-annexed Navarra early. I grabbed Provence while the were excommed) After that I got the Burgundian inheritance that was split with Austria (though Burgundy had gotten creamed in a previous war so I got 5 provinces and they got 6 – a lot of the Netherlands had been freed from Burgundy's PU by then). After that I vassalized Brittany.

I spent a while excommunicated for whatever reason (I think the Pope had a claim on Provence when I took it) and when it got lifted I had a bunch of free diplo spots so I allied 4 HRE electors and starting maxing out relations with them when I realized I could actually get myself elected. I'm sure you can see where this is going...

It took until the Austrian Duke/emperor died (without an heir no less) but I'm the the Holy Roman Emperor now (still not a member of the empire). Austria fell under a Bohemian PU when their duke died (rip habsburgs). I got the option to dispute it but accidentally declined. As things stand my heir is by far the leading choice for the next emperor.

My question is: Now what?
Should I join the empire (can I even do that and if so how)?
What can I do as the emperor and how do I hold on to it?
Should I try to free Austria from Bohemia?

Since Savoy is excommed and fighting the pope right now my plan is to take advantage and eat them in the immediate future. After that I have no idea what to do.

I'm rivaled to Ottos Muscovy and Mamluks (I didn't want to rival Castile because they're technically an ally).
England is being eaten by Scotland, Poland took local noble, Ottos haven't expanded much. Castile got Iberian wedding but lost it's Naples PU, however it got a PU on Hungary. It's impotent due to rebel problems currently (just had pretender rebels succeed, lost a war to Morocco, is being sieged by particularists).
I've taken diplomatic and defensive ideas so far, I have 0 AE and the largest army in Europe by quite a lot. I know I'm in a good position but I don't know what to do with it.
I also have like 6 cardinals, but I'm not the papal controller.
 

Laurent1944

Colonel
43 Badges
Oct 11, 2017
1.015
68
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Stellaris: Apocalypse
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
If you play Ironman and don't know what to do next, you may still decide to chase an achievement. In your case, you can go after the "Better than Napoleon" one.

Or you can just restart a game to have a new challenge.
 

frolix42

Kilwa is my Jam
110 Badges
Nov 22, 2009
3.578
4.036
  • Sengoku
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Crusader Kings II: Charlemagne
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Europa Universalis III Complete
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Conclave
  • Mount & Blade: Warband
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Stellaris Sign-up
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Hearts of Iron IV Sign-up
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
Joining the HRE as France requires releasing a large amount of vassals in order to meet the requirement to be small. If you are going to join the HRE as France, you would want to start the process 11 NOV 1444, So doing it at this point in your game is pretty sub-optimal. You can become the Emperor without being a member. All that being said, the game is a sandbox and you can do whatever you want.
 

Olterin

Colonel
70 Badges
Jul 15, 2015
986
4.727
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Nemesis
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Federations
  • Surviving Mars
  • Cities: Skylines - Parklife
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines
  • Europa Universalis IV
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Hearts of Iron III
  • Shadowrun Returns
  • Victoria 2
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Surviving Mars: First Colony Edition
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Cossacks
I do believe that as Emperor of the HRE you can join at any time provided there's a province of yours that directly borders an HRE province. Being "small" isn't really a thing if you're already an Emperor who got elected from outside the HRE. It's a solid bunch of free IA too :D

If it's 1503 and you're a French Emperor of the HRE you could go for uniting it under your banner - passing the reforms, bonus points for smacking down protestants as they spawn. When you finally Revoke the Privilegia, you'll enjoy power like never before.
 

LoftenHenderson

CinC Mediterranean Fleet
86 Badges
Feb 14, 2012
868
69
  • Cities: Skylines
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Arsenal of Democracy
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Megacorp
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Prison Architect
I do believe that as Emperor of the HRE you can join at any time provided there's a province of yours that directly borders an HRE province. Being "small" isn't really a thing if you're already an Emperor who got elected from outside the HRE. It's a solid bunch of free IA too :D

If it's 1503 and you're a French Emperor of the HRE you could go for uniting it under your banner - passing the reforms, bonus points for smacking down protestants as they spawn. When you finally Revoke the Privilegia, you'll enjoy power like never before.

Okay, I think working through the reforms is a good goal. In the meantime if I annex Savoy with the AE I incur cause the electors to vote for someone else? What about Austria? Should I support their independence or leave them under Bohemia.

Also, how do I join the HRE. I have no idea.
Besides a +50 vote modifier what do I get from joining the empire? Is it feasible to keep the emperorship without joining?
Shadow kingdom fired so I could probably still expand into Italy even if I joined the empire. Only worry is AE – would it be worth it to take influence for the AE reduction?
 

PhoenixG

Field Marshal
49 Badges
Dec 3, 2015
3.864
205
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Parklife
  • Prison Architect
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
Okay, I think working through the reforms is a good goal. In the meantime if I annex Savoy with the AE I incur cause the electors to vote for someone else? What about Austria? Should I support their independence or leave them under Bohemia.

Also, how do I join the HRE. I have no idea.
Besides a +50 vote modifier what do I get from joining the empire? Is it feasible to keep the emperorship without joining?
Shadow kingdom fired so I could probably still expand into Italy even if I joined the empire. Only worry is AE – would it be worth it to take influence for the AE reduction?
I don't think you will. Just keep high opinion and high dip rep.
I think it's better the support Austrian independence.

Just keep adding province to the HRE. The moment you add your capital to the HRE you'll join. Although it will reduce you to duchy rank.
If you want to play with the HRE, influence and diplomatic ideas are a must. Mainly for the dip rep.
 

LoftenHenderson

CinC Mediterranean Fleet
86 Badges
Feb 14, 2012
868
69
  • Cities: Skylines
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Arsenal of Democracy
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Megacorp
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Prison Architect
I don't think you will. Just keep high opinion and high dip rep.
I think it's better the support Austrian independence.

Just keep adding province to the HRE. The moment you add your capital to the HRE you'll join. Although it will reduce you to duchy rank.
If you want to play with the HRE, influence and diplomatic ideas are a must. Mainly for the dip rep.

Okay, interesting. Thank you!
Is it worth it to demote myself to duchy just to join? Can the emperor not have a kingdom rank? Electors can be kingdoms can't they? But there's no way to become an elector for me is there?
 

PhoenixG

Field Marshal
49 Badges
Dec 3, 2015
3.864
205
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Parklife
  • Prison Architect
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
If you want to play with the HRE it's worth. Also since if you reach to the vassal swarm point and you haven't joined the HRE, the liberty desire calculation will get wonky.

There a two ways to become an elector. First if there are 6 electors the emperor can promote a prince to an elector (but not himself). Second you PU an elector and get lucky to integrate him on you rulers death. Both are heavily RNG, so no sure way to be one.
 

deathbypie

Major
36 Badges
Apr 6, 2017
587
1.105
  • Europa Universalis IV: Wealth of Nations
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
  • Stellaris
  • Age of Wonders III
  • Europa Universalis IV: Cossacks
One thing to be aware of: If you add all your provinces the the empire, except your capital(to avoid joining), the only way you will get IA is by adding more provinces, since you will get a huge negative drain of "provinces owned by a non-member". Which is kind of silly.
 

Olterin

Colonel
70 Badges
Jul 15, 2015
986
4.727
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Nemesis
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Federations
  • Surviving Mars
  • Cities: Skylines - Parklife
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines
  • Europa Universalis IV
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Hearts of Iron III
  • Shadowrun Returns
  • Victoria 2
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Surviving Mars: First Colony Edition
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Cossacks
To join the HRE, you need to have your capital province join the HRE. Be aware that doing so will downgrade your country rank to duchy unless you're already an elector yourself (only exception to this rule are countries with fixed country rank, most notably the Pope). The advantage is indeed mainly in the boost to chances of being re-elected, however, by adding (your) provinces to the Empire, you gain an instant 1 Imperial Authority for every province added. AI adding provinces does the same, but that very, very rarely happens. A +50 vote modifier is rather big, if you check all the others - it's probably worth sacrificing kingdom government rank for.

Be aware that retaining the Emperorship and pushing for reforms drastically changes the playstyle - you don't *really* need to worry about aggressively expanding if you can secure your Emperorship. If you manage to successfully pass the reforms you'll own most of Europe anyway. By 1600. There are several ways on how to approach being Emperor, too, and all of them too lengthy to write about for me right now I'm afraid.

So instead I'll give you what I did with an Austria game of mine as a sort of template, it should be easily transferable. I went for the Bohemia and Hungary PUs to increase personal power (while reigning in Northern Italy but this is really only an Austria point). Austria with Bohemia is roughly equal to France in terms of how hard it can punch militarily, Hungary was just icing on the cake. After those steps were done I went for a rather unconventional no-expansion approach (other than getting the Burgundian land in the inheritance event but that had more to do with maintaining high passive IA gain). The key to quickly passing reforms is ensuring there are no internal wars in the Empire and no religious conflicts. So I picked up the religious idea group for that CB (yes I know it's at the end of the group, still worth it for this strategy). To avoid internal wars I took some key provinces throughout the Empire (the goal here is to have as many different princes bordering one of your provinces as possible), and spammed warnings on everyone who had a border with a prince bordering me. With judicious land claims in the Empire you can cover all of it this way. Getting those pieces of land is largely trivial, all it needs is one prince to refuse an Imperial request to return territory. The other part of this strategy relies on having borders with possible protestant nations - as you can see, this goes hand in hand with the previous point. As soon as the Reformation spawns, declare war on the offender and make sure to force-convert them when their capital is a reformation center - otherwise take most of their land and force-convert them. Priority targets are centers of Reformation. Force-convert them via peace deal (if in capital province) or via taking the province in question and converting it yourself (this is where the religious idea group comes in handy). If you can manage to kill most centers of reformations as they appear, you can maintain religious unity in the Empire for the most part and with any luck (and quick ruler succession for another boost in IA) you'll be able to pass Erbkaisertum before 1600. Once Erbkaisertum is passed, religious peace is enforced in the empire and no League Wars will fire. Always, always force-convert electors. No elector is ever allowed to be protestant. After you get to Erbkaisertum it's really smooth sailing.

With the specific circumstances of your game that Italy is no longer part of the Empire and also that Naples broke free, you can conquer those provinces (as AE allows) to add even more land (back) to the Empire and give a boost to Imperial Authority. It is also beneficial to release italian minors from lands you've added to the Empire, as having more princes speeds up the passive gain. Just make sure they don't get silly ideas, like eating all their neighbors.

As a footnote, I should add that the other way to pass reforms is to just eat all the land, add it to the Empire and push reforms that way. Each reform needs 50 provinces eaten, development doesn't matter. Also, be aware that as Emperor of the HRE you can core any province that's inside the Imperial borders (or I think directly adjacent).

... Hope I covered enough. I'm sure others will jump in to point out anything I might've missed.
 

LoftenHenderson

CinC Mediterranean Fleet
86 Badges
Feb 14, 2012
868
69
  • Cities: Skylines
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Arsenal of Democracy
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Megacorp
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Prison Architect
Wow! That info will help a lot I think. Thank you so much for being so in depth.

I'm mostly feeling secure for reelection, though if I lose my diplo rep advisor and the curia diplo rep expires I might be in some trouble. 2 reforms have already been passed, but the reformation is coming pretty soon I imagine and things will get pretty hairy. Would it be worth it to join the empire now or wait, since there's no way I'll be able to keep my kingdom rank when I do join?
 

LoftenHenderson

CinC Mediterranean Fleet
86 Badges
Feb 14, 2012
868
69
  • Cities: Skylines
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Arsenal of Democracy
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Megacorp
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Prison Architect
If you have over 1000 development and upgrade to Empire rank, you will not get pushed back down to Duchy after adding capital to HRE.

its unlikely I'll make it to 1000 any time soon, I think I'm only in the 600's or 700's.
 

Olterin

Colonel
70 Badges
Jul 15, 2015
986
4.727
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Nemesis
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Federations
  • Surviving Mars
  • Cities: Skylines - Parklife
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines
  • Europa Universalis IV
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Hearts of Iron III
  • Shadowrun Returns
  • Victoria 2
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Surviving Mars: First Colony Edition
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Cossacks
It depends on what you are keeping kingdom rank for. Being Emperor can largely replace having kingdom rank. Plus, you can try some Personal Union (PU) shenanigans to try inheriting an elector slot - there was a thorough guide on PUs somewhere on this forum. If you inherit (not integrate) a Junion Personal Union partner who was also an HRE elector, and you yourself are an HRE member, you inherit the elector slot as well. I'd say it's worth the downgrade - you have plenty of time to go until the reformation, especially if there's already two reforms passed by 1503. You only need three more, and you have a solid 80ish years to go. That's very doable.
 

LoftenHenderson

CinC Mediterranean Fleet
86 Badges
Feb 14, 2012
868
69
  • Cities: Skylines
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Arsenal of Democracy
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Megacorp
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Prison Architect
Going to empire rank before joining the HRE isn't really feasible I don't think (I need 375 development still), the diplomat isn't a huge deal because I already get one from being emperor and another from ideas, but what happens if I have more states than I have capacity for states? Do states get demoted to territories? Or can I just not make more states?
 
Nov 9, 2017
492
0
If you have over 1000 development and upgrade to Empire rank, you will not get pushed back down to Duchy after adding capital to HRE.
Unless this is an aspect of the Persia patch, this is incorrect.

I did much the same campaign as TC as my last of the previous patch. France into HRE because I noticed I had never actually united the HRE. When I added my Capital I went down to duchy rank and lost my cultural union. I got it back when I formed the Greyskin.
 

LoftenHenderson

CinC Mediterranean Fleet
86 Badges
Feb 14, 2012
868
69
  • Cities: Skylines
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Arsenal of Democracy
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Megacorp
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Prison Architect
Unless this is an aspect of the Persia patch, this is incorrect.

I did much the same campaign as TC as my last of the previous patch. France into HRE because I noticed I had never actually united the HRE. When I added my Capital I went down to duchy rank and lost my cultural union. I got it back when I formed the Greyskin.

Hmm, losing the cultural union would be a pretty big blow wouldn't it? (That's the thing that makes me accept all Frankish cultures right?)
 

Atlanteax

General
66 Badges
Dec 18, 2009
2.065
6.073
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Common Sense
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
Unless this is an aspect of the Persia patch, this is incorrect.

I did much the same campaign as TC as my last of the previous patch. France into HRE because I noticed I had never actually united the HRE. When I added my Capital I went down to duchy rank and lost my cultural union. I got it back when I formed the Greyskin.

Worked for me on multiple occasions as of 12.2 ... it knocks you down if Kingdom rank, but not if Empire rank.