now the SOV FIN War broke out.
the FINs conquered Leningrad and went deeper into russia. bravo AI !!!
problem with the AI is: if a human player plans a war, he gets it troops into position and then declares war. the AI declares a war and then begins to think about where it need troops to defend the front.
so that is the reworked AI we got promised in the video? please don't make me lough. I mean they worked on that patch now for months with 11 (!) beta releases and they didn't noticed something like that?
I am waiting for the first post where someone explains me that this behaviour is absolutely logical and historical.
The strategic action of preparing for the war is handled on a different level than the actual conduction if the war itself. When the Finnish Winter War starts, it starts as a result of a decision. There is a command for the startegic AI to prepare for war against a certain nation. That is left out on purpose from that decision in the Soviet AI file, so the Soviets won't win in a week.
By the way, most of the AI improvements were done on the tactical level, the part of the AI which is not in .lua files and thus not moddable, and in the tech- and productionministers. (With some success, but there is still room for improvement.)