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jaxpac

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Played one game as Siam. Tons of countries joined both axis and allies before war. But for the most part they were historical members (at later dates) or plausible. Then in 39 Ireland joined the allies, war started, USA geared up for war and with a couple weeks of war the USA had joined the allies. Germany did well against Poland. USSR took historical choices. Germany got a bit bogged down with Denmark, low countries, and then France but eventually took France. Italy was in the Axis at that point but wasn't bothering to fight France at all, which I consider to be good given the current state of the Vichy event. Then GErmany defeated France, Vichy fired and the game crashed...
 

FmrPFCBob

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Forgot to mention. Italy stayed out of France until I was on the outskirts of Paris. They did make some progress into Southern France but otherwise had very little impact and the Vichy event didn't cause a crash.
 

unmerged(144305)

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started yesterday after installing a new version then upgraded to 1.4
Started as germany in 36
Still going slow after a year. (restart it and it goes better for another year)
SCW did fire but national spain got his butt kicked in 3 months.
Then Japan , italy, portugal and hungary joins me in 38
By then the swedes,belgium, finland, norway, ireland, luxemburg, danmark,greece already joined the allies.
So it's now aug 39. So if i dow Poland in a month at least the hole of europe will attack me. Should be interesting but only for one time. Hope this is not usual.

It's not representative of my first 1.4 (with AIIP). Playing Germany.
Nat-Spain rolled Rep Spain in around 12 months.
Allies were joined by:
Ireland (37)
New Zealand, Australia (38)
South Africa (39)

It's early 39. I have managed my threat by keeping troops off of my neighbors borders. I Influenced USA from 36 to 39, and supporting the USA fascist party "our party" with intel.

I raised UK threat since 36 with breaks to work down their counter-espionage.

Axis Joinings:
Italy (37)
Japan (37, after Marco Polo)
Hungary (37)
Nat Spain (38)
I did not influence any of these, although Japan, Hungary, and Nat Spain all pushed themselves to Axis over time.

Japan managed VERY well in Shanxi while losing the China Sea invasion force
Japan puppeted Shanxi, and supply worked well while they attacked through the north against both Nat. Chi and Chi.Com.
Japan then conquered Xiben Xi Ma, Guanxi, and Yunnan. It was pretty impressive. Now Japan is at peace!
 
Last edited:

Luchofeio

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in my current game im at 1940
all went well in Europe, even thou i think France didnt make much effort in defending their country

But Japan...oh well...Japan got epic owned by nat china and now manchuko is gettin hammerd...i see few japonese troops there while almost none in Japan island...im afraid what might happen since im playin italy :(
 

brisduv

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Game is now improoved,no doubt.

But I see people are noticing same problem:
How to accept this beutifull ww2 game with situation of for instance one small Switzerland joining allies infront the nose of its mighty neigbour- my Germany ,with 200+ army that is just across its border,actualy my hall army group facing France is there in and arround Swartzvald and only I need is to order them to move fiew kilometers to the south to obliterate suicidal Switzerland.

How is that developers cant understand what bothers us from the start,this geoplithical madness in the game....can someone explain to me please?
Where am I wrong?
How can I enjoy such game developement, how to enjoy when this kills ww2 feeling.

Yep still BROKE, why bother releasing a patch with neutrals still joining alliances? HISTORICALLY NEUTRAL NATIONS should stay out of the war unless attacked.

Such nonsense can luckily be easily avoided by mods.

Shouldn't have to but AIIP mod will hopefully fix. (GET BUSY AIIP please!)

didays mod introduces a much more historical series of events and alliances
so its not a big deal really

Many of us don't care to play a mod that completely changes the game that much, too busy/less strategic (didays). Just make the diplomacy work correctly, then the game will be much better. I cannot wait until the AIIP mod is done for this.

Right now in my first 1936 1.4 game (GER) in 1937 UK is influencing 4 nations at once - how is that possible and still be properly researching? Seems off to me. I do like the overall changes so far, the game runs and loads faster, time will tell how the combat goes.
 

Art1985

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I do not like this patch. Have bad experience about automated HQ. Many divizions just doing nothing at all.
One more problem that japan joins war in end of 39, because of Jugoslavia (didn't understood how that happend). And then I invaded England, but England Surended to japan, not me.
And I am playing in 41' (normal dificulty), AI is too stupid, I hope in hard dificulty it be better.

PS Can someone explain me what can i do to get my divizions ivolved in attack?
 
Last edited:

icecolduk

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Not sure if I prefer it or not,so far started a Japan campaign 1936 start the game so far went as follows....

Early 36 started to influence USA and got trade up to 200 ,Marco Polo fired and by the end of 37 I had taken Shanxi and was half way down China when I was blocked by all the Nat Chinese forces + all the Guanxi Clique force.

I sent a force to invade Guanxi and rolled it up in about 3 weeks as most of their forces were up helping out China.

Then at the end of 37 Nationalist China who were in the lower third of influence heading towards Axis with about 4.5 Axis and 1.5 Allies decided to join the Allies but the Allies didn't declare war on me .

I wiped out China Feb 1938 and started building up my ports etc still only China I'm at war with until June 1938 when the Allies decide to declare War on me and a fleet of around 70 allied ships turn up on my doorstep.

To add insult to injury in October 1938 with USA, on 100% neutrality still and close to half way down the influence table, join the allies as well.

It seems like the influence tables don't seem to matter anymore as countries seem to be able to join no matter where they are on the table and destroy all your efforts to keep it managable early on.

I'm now facing an early war with the allies including the US and from the looks of it their bleeding their naval and land forces dry in Europe to fight me in Asia as I've now fought 2 large fleets and around 50 divisions of anglo/french forces in Indo China.
 

pete_ts

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Im taking the rest of the week off.
 

Slan

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It seems like the influence tables don't seem to matter anymore as countries seem to be able to join no matter where they are on the table and destroy all your efforts to keep it managable early on.

A nation only needs to be in an 50 radius of a faction to join. (I don't know how long the scale is, but I would say about 200.)
 

TheDave

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Played a game as Germany up to 1938, Italy, Hungary and Japan are now in the Axis. And Ireland and most of the Commonwealth are in the Allies.

One thing I noticed as Japan is in my faction is that the Japanese used garrisons for amphibious landings as most of their regular units were enganged in Shanxi. Seems wrong to me to use garrison troops to invade a country. Never noticed it before has anybody else seen this happen?
 
Oct 3, 2004
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I see a few countries joining Allies early. Like Ireland, Belgium. They normally stay neutral.

It is now january 38 and Finland joined the Allies. Is it possible that later on, when Finland and SU go to war, that the Allies and the Soviets end up in war too?
 

Taelyn

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Yes, I saw the garrison invasions in the last RC. Didn't happen before then. Seems effective though, the chinese forces are so bad, the garrisons hold their own pretty well.
 

Slan

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I see a few countries joining Allies early. Like Ireland, Belgium. They normally stay neutral.

It is now january 38 and Finland joined the Allies. Is it possible that later on, when Finland and SU go to war, that the Allies and the Soviets end up in war too?

The Soviet decision can only be made if Finland is not in any faction, so no, there will be no Finnish Winter War. That also means that the SU is probably screwed, without the laws it can enact with that war...
 
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The Soviet decision can only be made if Finland is not in any faction, so no, there will be no Finnish Winter War. That also means that the SU is probably screwed, without the laws it can enact with that war...

Mmm, its good the Allies and Soviets dont end up in war, but this is not very cool. Well see how this will turn out then. Thank you for your comment!
 

unmerged(144305)

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I saw the Japanese invade Eastern China with a few garrisons, but I did note that the first unit down was regular infantry. That whole invasion was actually pretty smart, from what I witnessed.

It's not a problem to me.
 

Tortuga Power

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One thing I noticed as Japan is in my faction is that the Japanese used garrisons for amphibious landings as most of their regular units were enganged in Shanxi. Seems wrong to me to use garrison troops to invade a country. Never noticed it before has anybody else seen this happen?

Yes I actually posted about this in one of the last RCs. But as Taelyn mentions, the Japanese garrisons actually do well. Still, why invade with garrisons when you have motorized and regular infantry available (like they did in my case).

Also, I'm not sure if its any better now, but the garrisons had a tendency to abandon the port they landed in, and then were easily cut off. Especially with their slow retreat speed.
 

Luchofeio

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this is how my current game is:

Russia pwnd by germany so easily....

HoI3_3.jpg


Looks like Hitler sent all his troops and don´t care about possible ally invasion

HoI3_1.jpg



and poor Japan....

HoI3_2.jpg


Except for the Japan losin in the pacific all the rest looks the same
but faster performance, i do think supply has improved also, game looks better now, still gotta play it more to see how it goes
 

Tortuga Power

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  • Age of Wonders III
  • Crusader Kings III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44 -  Back to Hell
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 200k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
this is how my current game is:

<all pictures edited out>

Russia pwnd by germany so easily....

Looks like Hitler sent all his troops and don´t care about possible ally invasion

and poor Japan....

I am pretty sure that the last RC (RC11) in the beta made an adjustment to theater management that unfortunately messed it up for the AI. I have seen numerous cases of Germany leaving their western border completely undefended -- even after an Allied invasion -- in order to continue their war in the East.

Although the problem is that Germany doesn't leave enough troops for defense in the West, that problem is magnified by an unresponsive AI even after an invasion lands. This is unfortunate, to say the least.