I read some AAR over the 1944 scenario and was inspired to see if I could survive as Germany in this scenario.
I made some changes to the map that I think that the designers missed.
I combined the 1944 map with the 1936 map and added the missing AA, airbases and seabases according to the 36 map, so in my game Warsaw has a L7 airbase instead of no airbase at all, and Berlin has 2 AA guns instead of 0 (in the 41 scenario Berlin have L7 AA guns) etc.
It took a while to remodel the map so I choose to focus only on the countries that was completely or parsley under the German control.
The main advantage I get from it is a bunch of L1 and L2 AA guns around Europe, manly in the former capital cities, and some extra airbases/harbors. A drop in the ocean but a more realistic map.
They had done a good job on France so I didn't need to do anything on that country.
The allied will get a few good L10 airbases in Italy with AA guns in them, the AA guns won't do them any good due to the fact that my air force won't even consider to fly missions in Italy, but the extra airbases will make their air force even more deadly at the southern front.
My goal is to survive as Germany to the end of the game 1947.
To do that I must use all the advantages I can get as human vs a computer, killer stacks, lurking armies into traps etc etc. This can’t be done to a human in the same way, well not 4 times in a row.
This scenario is a done deal if you play it against humans you can't even survive as Germany for 6 months.
I really don't know if the "bitter peace" can fire in this scenario
So I have agree with myself that I can fire it manually if I have all the provinces that it needs, have created one of the puppets in the east of USSR, and of cause France and Italy mainland shall be clear from allied forces... LOL
My allies in Europe will be under full control from me, and I mean FULL CONTROL.
If I want something that they have in resource I will get it!
With "acceptall" if I have to. The only thing that I can't do is to take too much from them so that they can't use their industries. If I do then I have to give it back so that their industries can run.
My allies in the east have to manage the war by them self, I guess that Japan is going to get owned by US, but that their problem.
The overall strategy in face one.
I'm not a defensive person, in strategy games I usually are extremely offensive, almost reckless. My defensive line is measured in meters not in miles, which are an advantage when you have the initiative. But when you lose it you will also lose miles of good land and armies
To this scenario I will dust of an old German WWI strategy and apply it in the east, the "Verdun strategy". I will create 4 Verdun’s for the red army to throw in their best units and I will constantly attack the four provinces with almost all I got on the east, holding my thumbs that the enemy won't arrive in full force to the provinces but rather one by one. If they reach the provinces one by one they will be beaten and forced to retreat in no time and my forces can rest until new armies enter the province.
I estimate that I can hold the east front for 3 months before my armies have lost too much of their org, the good thing with this strategy is that I won’t loose more ground that I really need. 3 months will be enough for me to finish off the allied forces in Europe... I hope.
I will liberate Flanders and Wallonia, Flanders is a good at pumping out troops, and Wallonia are much better then me to extract the energy from its provinces
What to build...
I won't build any forts, I'm aggressive not defensive and I really need the points for other stuff.
6 V2 rockets lines = so I can wreck infra, factories and structures when I need it.
25 Semi modern arty lines = need to boost my army in the east and I don't have the manpower or time for more inf.
15 static AA lines = need more AA-guns all over the map.
All in all 179.8 points, and that’s all the points I can use to build.
The rest I'll use to reinforce my divisions and build supply, lots of supply to trade for oil.
I need oil to use my army aggressive, tanks use large amount of fuel when you attack, and that is what I will do in the east, the Verdun defense is all about attacking.
If I had chosen a static defense approach I wouldn't need so much fuel.
The four fronts.
The North front (Norway and Finland)
Looking at the map I quickly realize that Finland is more or less a lost case.
I will pull the Finnish forces back to the Turku - Helsinki – Viipuri line as soon as they get attacked.
I won't move them unless I really need to, it's much better to retreat, then you don't lose org. The two German armies in the northern part of Finland will retreat towards Norway and dig-in in the mountains so that I don't have to worry about Norway for a few weeks.
The East front (The main battle area between Leningrad to Stavastopol)
On the East front I will pull back my forces to the Verdun-line without fighting at all.
If I try to fight with them they are going to get seriously depleted due to my forces are heavy outnumbered. I will only start fighting when I have reached the new defense line, and not before that. In the extreme south I will retake Beltsy, a Rumanian province, so that my defense line becomes shorter and more easily to defend.
My defensive positions are blue and the provinces that I’m going to attack are in red.
The West front (France)
At last a front where you can be offensive on, I will move all my forces that I can spare to this front.
The army in Rennes will be split to two armies so that I can retreat to both Brest and Lorient when the Allies attack them. My aim is to surround the part of the allied forces that will enter Rennes after my force there has retreated. That will make it easier to throw them back in to the sea. My defense line that can’t be opened for the allied is my two provinces Argentan and Angers, I must hold them to the last bullet and drop of blood… Well not my last drop of blood, my brave soldier’s last drop.
The South front (Italy)
Reinforce the defensive position and sit still, after France is cleared I will reinforce even more and go on offensive. At this point I will just dig-in.
I made some changes to the map that I think that the designers missed.
I combined the 1944 map with the 1936 map and added the missing AA, airbases and seabases according to the 36 map, so in my game Warsaw has a L7 airbase instead of no airbase at all, and Berlin has 2 AA guns instead of 0 (in the 41 scenario Berlin have L7 AA guns) etc.
It took a while to remodel the map so I choose to focus only on the countries that was completely or parsley under the German control.
The main advantage I get from it is a bunch of L1 and L2 AA guns around Europe, manly in the former capital cities, and some extra airbases/harbors. A drop in the ocean but a more realistic map.
They had done a good job on France so I didn't need to do anything on that country.
The allied will get a few good L10 airbases in Italy with AA guns in them, the AA guns won't do them any good due to the fact that my air force won't even consider to fly missions in Italy, but the extra airbases will make their air force even more deadly at the southern front.
My goal is to survive as Germany to the end of the game 1947.
To do that I must use all the advantages I can get as human vs a computer, killer stacks, lurking armies into traps etc etc. This can’t be done to a human in the same way, well not 4 times in a row.
This scenario is a done deal if you play it against humans you can't even survive as Germany for 6 months.
I really don't know if the "bitter peace" can fire in this scenario
So I have agree with myself that I can fire it manually if I have all the provinces that it needs, have created one of the puppets in the east of USSR, and of cause France and Italy mainland shall be clear from allied forces... LOL
My allies in Europe will be under full control from me, and I mean FULL CONTROL.
If I want something that they have in resource I will get it!
With "acceptall" if I have to. The only thing that I can't do is to take too much from them so that they can't use their industries. If I do then I have to give it back so that their industries can run.
My allies in the east have to manage the war by them self, I guess that Japan is going to get owned by US, but that their problem.
The overall strategy in face one.
I'm not a defensive person, in strategy games I usually are extremely offensive, almost reckless. My defensive line is measured in meters not in miles, which are an advantage when you have the initiative. But when you lose it you will also lose miles of good land and armies
To this scenario I will dust of an old German WWI strategy and apply it in the east, the "Verdun strategy". I will create 4 Verdun’s for the red army to throw in their best units and I will constantly attack the four provinces with almost all I got on the east, holding my thumbs that the enemy won't arrive in full force to the provinces but rather one by one. If they reach the provinces one by one they will be beaten and forced to retreat in no time and my forces can rest until new armies enter the province.
I estimate that I can hold the east front for 3 months before my armies have lost too much of their org, the good thing with this strategy is that I won’t loose more ground that I really need. 3 months will be enough for me to finish off the allied forces in Europe... I hope.
I will liberate Flanders and Wallonia, Flanders is a good at pumping out troops, and Wallonia are much better then me to extract the energy from its provinces
What to build...
I won't build any forts, I'm aggressive not defensive and I really need the points for other stuff.
6 V2 rockets lines = so I can wreck infra, factories and structures when I need it.
25 Semi modern arty lines = need to boost my army in the east and I don't have the manpower or time for more inf.
15 static AA lines = need more AA-guns all over the map.
All in all 179.8 points, and that’s all the points I can use to build.
The rest I'll use to reinforce my divisions and build supply, lots of supply to trade for oil.
I need oil to use my army aggressive, tanks use large amount of fuel when you attack, and that is what I will do in the east, the Verdun defense is all about attacking.
If I had chosen a static defense approach I wouldn't need so much fuel.
The four fronts.
The North front (Norway and Finland)
Looking at the map I quickly realize that Finland is more or less a lost case.
I will pull the Finnish forces back to the Turku - Helsinki – Viipuri line as soon as they get attacked.
I won't move them unless I really need to, it's much better to retreat, then you don't lose org. The two German armies in the northern part of Finland will retreat towards Norway and dig-in in the mountains so that I don't have to worry about Norway for a few weeks.
The East front (The main battle area between Leningrad to Stavastopol)
On the East front I will pull back my forces to the Verdun-line without fighting at all.
If I try to fight with them they are going to get seriously depleted due to my forces are heavy outnumbered. I will only start fighting when I have reached the new defense line, and not before that. In the extreme south I will retake Beltsy, a Rumanian province, so that my defense line becomes shorter and more easily to defend.
My defensive positions are blue and the provinces that I’m going to attack are in red.
The West front (France)
At last a front where you can be offensive on, I will move all my forces that I can spare to this front.
The army in Rennes will be split to two armies so that I can retreat to both Brest and Lorient when the Allies attack them. My aim is to surround the part of the allied forces that will enter Rennes after my force there has retreated. That will make it easier to throw them back in to the sea. My defense line that can’t be opened for the allied is my two provinces Argentan and Angers, I must hold them to the last bullet and drop of blood… Well not my last drop of blood, my brave soldier’s last drop.
The South front (Italy)
Reinforce the defensive position and sit still, after France is cleared I will reinforce even more and go on offensive. At this point I will just dig-in.