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unmerged(25936)

Captain
Feb 18, 2004
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I had to quit a 1936 game I had started with the US because the events fired ahistorically. To fix this I went into the events and simply removed all of the undesirable options so that the Austrian Anchuluss event, both Czech events, Poland Alliance/Danzig events, and the USSR splitting of Poland all fired historically.

To do this I just deleted the options (and saved backups for each event file).

I had done this before with my older non DD:A installation of HoI2 and had no problems.

This time I couldn't start a game, each time it getting hung up on the "Reading Scenario" portion. Interestingly, the 1945 DD:A scenario worked fine.

I tried reinstalling DD:A and the 1.1 patch but it's still hung up. Next up is a full reinstall of DD, then DD:A, then 1.1, but if it's something else I would like to know before hand. I would also still like to get rid of the ahistorical options leading up to 1939 as well. Did my deleting them make a difference somehow?
 

Lothos

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Well first of all I dont understand why you say that these events fired on non-historical dates, they all fire on their historical dates.

Second I cant help you cause you modded the game. At this point I cant provide any support for it as the results are un-predictable.
 

unmerged(12303)

The hated one
Dec 3, 2002
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Lothos said:
Well first of all I dont understand why you say that these events fired on non-historical dates,

he didnt say that.

@ LSSpam - you prolly deleted the events wrong. Just change the ai chance for the event to 0 and the chance for the event u want to 100%.
 

unmerged(25936)

Captain
Feb 18, 2004
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Fiendix said:
he didnt say that.

@ LSSpam - you prolly deleted the events wrong. Just change the ai chance for the event to 0 and the chance for the event u want to 100%.

So you think it was the changing of the events that did it then? Thanks for the siggestion, i'll try it. I went ahead and reinstalled from scratch and that got things working again. I'll try your suggestion and hope for the best.
 

unmerged(12303)

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Dec 3, 2002
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LSSpam said:
So you think it was the changing of the events that did it then? Thanks for the siggestion, i'll try it. I went ahead and reinstalled from scratch and that got things working again. I'll try your suggestion and hope for the best.

yes u prolly deleted a { sign somewhere. BTW Just to clear up as I missed words in the sentence as I was in a hurry and think in shortcuts :p :

"Just change the ai choice chance for the event solution you dont want it to pick to 0 and the chance for the event u want it to pick to 100%."

like:

#######################
# The Treaty of Munich
#######################
# Much greater penalty to relationship with Czech
event = {
id = 2030
random = no
country = GER
trigger = {
atwar = no
exists = CZE
OR = {
control = { province = 467 data = CZE }
control = { province = 466 data = CZE }
control = { province = 471 data = CZE }
control = { province = 472 data = CZE }
}
NOT = {
OR = {
war = { country = CZE country = GER }
alliance = { country = CZE country = GER }
ispuppet = GER
puppet = { country = CZE country = GER }
}
}
}
name = "EVT_2030_NAME"
desc = "EVT_2030_DESC"
style = 0
picture = "Munich"

date = { day = 29 month = september year = 1938 }

action_a = {
name = "ACTIONNAME2030A" # Demand Sudetenland!
ai_chance = 100
command = { type = trigger which = 2200 } # CZE
command = { type = relation which = FRA value = -10 }
command = { type = relation which = ENG value = -10 }
command = { type = relation which = CZE value = -50 } #-20
command = { type = belligerence which = GER value = 4 } #1
command = { type = domestic which = interventionism value = 3 }
command = { type = trigger which = 51 } # UK Gears up for war
command = { type = trigger which = 52 } # France Gears up for war
command = { type = domestic which = defense_lobby value = 1 }
command = { type = addcore which = 467 } # 5 Sudetenland provinces
command = { type = addcore which = 466 }
command = { type = addcore which = 471 }
command = { type = addcore which = 472 }
command = { type = addcore which = 474 }
command = { type = trigger which = 556001 } # Manpower and hawk for all
}

action_b = {
name = "ACTIONNAME2030B" # Leave well enough alone
ai_chance = 0
command = { type = relation which = FRA value = 10 }
command = { type = relation which = ENG value = 10 }
command = { type = relation which = CZE value = 20 }
command = { type = belligerence which = GER value = -5 } # -2
command = { type = dissent value = 5 }
 

unmerged(25936)

Captain
Feb 18, 2004
491
0
Fiendix said:
yes u prolly deleted a { sign somewhere. BTW Just to clear up as I missed words in the sentence as I was in a hurry and think in shortcuts :p :
Ahhhh, ok. Yeah probably. I thought about "commenting out" the choices I didn't like but I was scared of misplacing a #. I thought simply deleting would be cleaner...oops :p