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PAW

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Feb 9, 2011
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Hello,

I just installed the v1.05 patch. Now need to fix what I have done before.

Melbourne is not right. The Port of Melbourne was established around 1850's and the Port Philip Bay that surrounds it can hold 1000's of ships. Therefore I am changing the Port to a 10.
Looks like that the Fort Nepean was catered for and is a 2 in 1914.
However, Point Cook RAAF base that was the only airbase till 1925, is not. I think in 1914 it shoud at least be a 2.

Fix Bases.inc:

province = { id = 1708 # Melbourne - VIC - Australia
naval_base = { size = 10 current_size = 10 } #PAW - Added
coastalfort = 2
air_base = { size = 2 current_size = 1 } #PAW - Added
}

On another note, can the Port Location be changed? The Port of Melbourne is way off, and in Tasmania, Port of Hobart is on wrong side of the island completeley. Should be in the south, not on the north side.
 
Upvote 0
Port XPos and Port YPos are the names of the columns containing port icon coordinates.
Okay - changed one and relaoded game - nothing happened.
I kept the original Province.csv, then edited it for just Melbourne, AUS.
Restarted game. Nothing.
I cannot remember, but do I need to removed a cached map or something?
 
Okay - changed one and relaoded game - nothing happened.
I kept the original Province.csv, then edited it for just Melbourne, AUS.
Restarted game. Nothing.
I cannot remember, but do I need to removed a cached map or something?
Which file did you edit exactly?