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correctamundo

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Just a question? For those that complain about it..

- do you have different nations you rotate between fighting?
- how quickly does the game do 1 year for you at max speed?

I don't really complain but I wouldn't mind shorter truce periods. I do however prefer variable truce timers based on warscore before five yrs (or any number) set in stone.

-Yes, no neighbour is safe from me.

-It doesn't take many seconds but I've never really checked. Although there are always several reasons to pause now and then in every year and peace is a rare occasion, even in regency.
 

Chlodio

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I don't understand complains about dynamic truces, you only get 15 years truce if your peace treaty is expensive (by war scores) and if you truly are so eager to conquer why won't you just break the truces and show what kind of nation you truly are, sure everyone goes into coalition against you, but at least you don't have to be in peace.

During peace time maybe you could check ledgers or just see what happens around you (I have noticed that in EU4 there is almost always something interesting happening somewhere).
 

Jalex

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Is the suggestion now watch the AI do interesting things, because the developers decided to curtail interesting things you could do yourself?
 

Chlodio

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Is the suggestion now watch the AI do interesting things, because the developers decided to curtail interesting things you could do yourself?

You cause your own truces and it is only your fault if they last "long", thus don't make peace treaties that take a lot of war score if you can't really wait 15 years.
 

unmerged(496349)

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This is a joke, right?

Is this seriously a dev of a game asking how fast I can speed through the boring waiting caused by a recent gameplay change? Aka: "How fast can you skip through my game because if you don't, you'll get bored".

My mind is blown.

It's like an author putting boring parts into his book, then asking the readers how fast they can skip through the boring parts. Because if the reader7s can skip-read fast enough, then the boring parts are not deemed a problem?

Johan just isn't capable of letting go of it. 15 year truces are terrible, even though 5 years was flawed. A lot of people thought dynamic truces might be a good idea. I am tendering it.

What is axing Paradox is this dev team that can't justify design decisions that it defends using derision and dysphemism.
 

Jalex

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You cause your own truces and it is only your fault if they last "long", thus don't make peace treaties that take a lot of war score if you can't really wait 15 years.

You do realise that with the 5 year base time and linear scaling of the total truce time, driving the war score to 100% is better in every single war?

You're basically saying "It's your fault you played the game! Speed 5 through this absurdly long truce time! Watch the AI fight and remember what you could once do!"

Meanwhile if you're playing a nation with limited targets due to geography or politics, the game bores you to tears. Or you get the immersion breaking situation where you're conquering Algiers before reclaiming all of Anatolia as Byzantium. Because the idea of a resurgent Rome and the Ottomans until a brand new generation is ready to fight the rematch, and Rome sending its entire army all over Europe while the Ottomans just sit there, is super cool.
 

Lessing

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You cause your own truces and it is only your fault if they last "long", thus don't make peace treaties that take a lot of war score if you can't really wait 15 years.

Lol. "To avoid the 15 years truce, take only one province per war. That way, you can enjoy going to war every five years!"

Do you sometimes read what you write?
 

Koivin

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Le mega continent spanning coalition giving you 15 years of truce with 50% of the world face

Make truces dependent on casus belli at least.
 
Last edited:

BarrosRodrigues

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IMO 15 year’s truces are ridiculous from a RL POV and annoying but they don´t actually slow you that much if you have plenty of targets. Truces is like the game saying to you that you have to choose different targets from Tuesday to Sunday because you are only allowed to fight country X on Mondays; 15 years truces make this design decision even more ridiculous/annoying. Regardless what really slows me down are not the truces but the ADM points for coring unless ofc I am the HRE as the ottomans, Russia or Italy. I just finished a world conquest as Frankfurt and despite selling huge amounts of provinces to vassals (for coring and other reasons) ADM was what made me wait, wait and wait some more. The difficulty (truces, points, etc.) of WC after you blob a bit is 100% artificial, it mostly becomes a "waiting for points" game. Btw the truces are a non-issue in the late game because raising stability is so cheap that what I did/do after each coring/selling cycle is to remain at -2 stab to break the truces ASAP or induce someone else (small) into the coalition to save ~50 ADM points.
 
Last edited:

Chlodio

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You do realise that with the 5 year base time and linear scaling of the total truce time, driving the war score to 100% is better in every single war?

You're basically saying "It's your fault you played the game! Speed 5 through this absurdly long truce time! Watch the AI fight and remember what you could once do!"

Meanwhile if you're playing a nation with limited targets due to geography or politics, the game bores you to tears. Or you get the immersion breaking situation where you're conquering Algiers before reclaiming all of Anatolia as Byzantium. Because the idea of a resurgent Rome and the Ottomans until a brand new generation is ready to fight the rematch, and Rome sending its entire army all over Europe while the Ottomans just sit there, is super cool.

How is it better if you can't handle waiting 15 years?

And five years truce is nothing, you're bored that you have nothing to do in five years? I have watched multiple games in observe, it is a lot of fun, you should try it some times. You do realize dynamic truces aren't exclusive for player?

Also 15 is such a short time in this game, I think game would benefit from 25 years max truce.

Lol. "To avoid the 15 years truce, take only one province per war. That way, you can enjoy going to war every five years!"

Do you sometimes read what you write?

Every single time and I'm suggesting alternative, if you really can't wait 15 years.

Do you ever think three times before complaining?
 

RadRussian

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Well, 15 years truce timer isn't as bad considering that in 1.6 or 1.7 AI is called in defensive wars even if there's truce. I took provinces from England 3 times in 5 years. However, the biggest constraint was coalitions; even if you can take provinces from a single country every 5 years, the giant coalition will form.
I'm not saying that 30 AE will make a difference but still
 

BarrosRodrigues

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Well, 15 years truce timer isn't as bad considering that in 1.6 or 1.7 AI is called in defensive wars even if there's truce. I took provinces from England 3 times in 5 years. However, the biggest constraint was coalitions; even if you can take provinces from a single country every 5 years, the giant coalition will form.
I'm not saying that 30 AE will make a difference but still
Not really, there are several ways to avoid coalitions; if you want to see 2 of them you can see it in my Castile WC and Frankfurt WC LP (link in the signature).
 

BarrosRodrigues

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Because 25 is 1/4 of century and I just like the number more than 15, but anything over it would be ridiculous.
Sorry but that does not seem to be a valid reason to increase the truces to 25 years; just imagine if the Dev’s liked the number 100 much more than any other number for whatever reason? :blink: Thanks anyway.
 

Squirrelloid

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Also 15 is such a short time in this game, I think game would benefit from 25 years max truce.

What the freaking hell.

15 years is already so long it strains belief. The average life expectancy during much of the game period in Europe is ~30-35 years. If a man goes to war against Russia at 15, he expects to be *dead* before the next war. That's ridiculous. 25 years would involve absolutely no memory of the last war!

But if truces are going to be 15 years long, AE should be scaled similarly. If all the able-bodied soldiers in the current war were *children* in the last war, then AE should totally bleed away in 15 years no matter how much there is, because no one really remembers the previous aggression of nations. There's a couple old people who remember, and they're just crazy tales told in a tavern at night. There's no social consciousness of anyone as a traditional enemy at the start of a war!

From an historical perspective, anything more than 5 years is ridiculous. Major wars happened more frequently than that in history *between the same two powers*. 15 is just a bad joke with no gameplay reason nor historical plausibility.

Just a question? For those that complain about it..

- do you have different nations you rotate between fighting?
- how quickly does the game do 1 year for you at max speed?

Yes, I rotate between all nations available. This tends to result in every nation I can reach being my ally or in a coalition against me by 1650, bar one or two nations I leave unscathed because of their allies so I can pick fights with parts of the coalition by declaring on them. And then I have to fight all my wars simultaneously to take advantage of that coalition break-up. Coalitions make it impossible to rotate nations adequately, because everyone is on a unified timer either because (a) they're all in the coalition, or (b) you had to fight the wars against them simultaneously anyway, because of coalitions.

The only thing that helps at all are when you start bordering protectorates, because you can rotate which protectorates you declare on to pull the overlord nation (and their allies or coalitions) into wars with you. If you luck out and a nation has 3+ protectorates, your only downtime is coring (since you can't core while at war with someone who owns a core on the province). Protectorates: get out of truce free. (This sounds like an unintended effect, but without it the last 200 years would be unplayably boring).

1 year at max speed in which century? Guessing quite a bit more than 5 minutes in 1700 or later. I don't know how people play MP with 15 year truce timers, I'd wander off and forget to come back waiting for truces to end.
 

Tavior

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Just a question? For those that complain about it..

- do you have different nations you rotate between fighting?
- how quickly does the game do 1 year for you at max speed?

Primarily I play almost exclusively singleplayer ironman to keep save scrumming to a minimum and for achievements. Just saying what kind of games I often play as a baseline and why I feel that way.

Yes I do always rotation if I can but in certain edge cases (Novogorod has become OPM and is in a coalition against me with Lithuania, Kazan and can't even really stand up to me as Powerhouse Muscovy). I had to wait until 15 year truce was up to just form Russia (requiring Novogorod and having to fight off a coalition all at once)?! That is crazy considering there is very little Historical bases for a Lithuania-Novogorod-Kazan coalition against Muscovy plus I managed to take alot of provinces and breaking the truce which caused the coalition to formed which only serviced to slow me down not providing "interesting gameplay".

At the time my only neighbor nations which doesn't have a truce timer I did not have an interested at the time were Denmark-Sweden-Norway area. If I want to grow I would have to take low BT provinces which wouldn't help much against the truce timer and coalition that I mentioned earlier. But then again I did not need that much help at all in the first place.

Once you hit a certain size coalitions cease to matter if at all. Which I think current model is not a good thing forcing you to "play the game and going around the truce timer" especially later in the game or like in some certain edge cases where you would have to fight an ahistorical coalition to just form a form-able nation.

Actual time spend between wars can often become very boring wait until you find someone in a weak moment and seize them. So I often don't go above 2-3 speed if at all. So when I am spending 7-8 year waiting for a truce to come off it can really get to me and make me want to stop playing and come back later when I feel like waiting that long.
 
Last edited:

the cool guy

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Just a question? For those that complain about it..

- do you have different nations you rotate between fighting?
- how quickly does the game do 1 year for you at max speed?

Cool a dev post. Would love to see more of those! I wanted to give a complex explanation but TMIT basically said everything i wanted to say.
 

hitchens

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And five years truce is nothing, you're bored that you have nothing to do in five years? I have watched multiple games in observe, it is a lot of fun, you should try it some times. You do realize dynamic truces aren't exclusive for player?

There you have it folks, stop playing the game its more fun. Sage advice from Chlodio.