Played with two friends online yesterday, and first of all, it took us 3 times starting the game and restarting the game because of crashes before we could do any playing at all.
Then after about 20 minutes of playing, all our screens goes black simultanously.. we wait, give it a few minutes to see if it comes back. But eventually we have to kill the process, and start over again.
So we try again, and actually accomplish about 25 minutes of playing before the whole game starts jittering like back in the 1333 version. And about 15 minutes later it crashes by just closing the game down.
It's still got some heavy network problems aswell.
It's still an awesome game, and loads of fun, and I appreciate the hard work you're putting into it.
Bug report date 04 feb. 2011, dunno if it tells you anything:
Version: 1.3.3.7
Thread: LogicThread
System.NullReferenceException: Object reference not set to an instance of an object.
at Magicka.GameLogic.Entities.Character.InternalDamage(Damage iDamage, Entity iAttacker, Double iTimeStamp, Vector3 iAttackPosition, Boolean iDealDamage)
at Magicka.GameLogic.Entities.Character.InternalDamage(DamageCollection5 iDamages, Entity iAttacker, Double iTimeStamp, Vector3 iAttackPosition, Boolean iDealDamage)
at Magicka.Network.NetworkClient.ReadMessage(BinaryReader iReader, SteamID iSender)
at Magicka.Network.NetworkClient.Update()
at Magicka.Network.NetworkManager.Update()
at Magicka.Game.Update(Single iDeltaTime)
at Magicka.Game.ThreadedUpdate()
My system specs:
Windows 7 64bit
Motherboard: Asus P7P55D Deluxe
Processor: Intel i7 870
2x NVIDIA GeForce GTS 450 in SLI
8GB GDDR5 RAM
Then after about 20 minutes of playing, all our screens goes black simultanously.. we wait, give it a few minutes to see if it comes back. But eventually we have to kill the process, and start over again.
So we try again, and actually accomplish about 25 minutes of playing before the whole game starts jittering like back in the 1333 version. And about 15 minutes later it crashes by just closing the game down.
It's still got some heavy network problems aswell.
It's still an awesome game, and loads of fun, and I appreciate the hard work you're putting into it.
Bug report date 04 feb. 2011, dunno if it tells you anything:
Version: 1.3.3.7
Thread: LogicThread
System.NullReferenceException: Object reference not set to an instance of an object.
at Magicka.GameLogic.Entities.Character.InternalDamage(Damage iDamage, Entity iAttacker, Double iTimeStamp, Vector3 iAttackPosition, Boolean iDealDamage)
at Magicka.GameLogic.Entities.Character.InternalDamage(DamageCollection5 iDamages, Entity iAttacker, Double iTimeStamp, Vector3 iAttackPosition, Boolean iDealDamage)
at Magicka.Network.NetworkClient.ReadMessage(BinaryReader iReader, SteamID iSender)
at Magicka.Network.NetworkClient.Update()
at Magicka.Network.NetworkManager.Update()
at Magicka.Game.Update(Single iDeltaTime)
at Magicka.Game.ThreadedUpdate()
My system specs:
Windows 7 64bit
Motherboard: Asus P7P55D Deluxe
Processor: Intel i7 870
2x NVIDIA GeForce GTS 450 in SLI
8GB GDDR5 RAM