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unmerged(8482)

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Ok, after the first few days of thinking this game Suxxors I have played a few more and am beginning to enjoy it :) Woot.

Thankx to contributors on my other 2 posts - sorry same was posted twice - didn't see it in the list thought it wasn't up.

I have 12 topics

:rolleyesl:

Neewbie - grand capaign - castile/spain - 400 years - normal agression - easy on the other whatever it is)

:rolleyes:

1) Seems to me when dealing with major powers (haven't deliberately taken on minors in a few games)that I get about 1 in 2 provinces (even at 99% win - 100% can be a pain with majors) that I have conquered offered when the try to make peace - and after I refuse all their cash. I wait for them to offer because they usually will give me better deals than when I try to make peace, unless I scale down my demands) Is 2:1 a 'normal' ratio?

2) Pillaging - when does it happen and what are the effects - ok sorry I admit I have not reread manual on this - don't answer it but don't flame me either plz :)

3) When does BAD BOY (Bad Gurl :p ) make people attack me? My current rating (which I can't seem to avoid no matter how nice I try to play the game :) Is "Less than despicable scum - and noone is saying 'boo' to me. Mebbe they know I'd kick their teeth in?

4) Main powers seem more stubborn in giving up territory than minor powers?

5) Trade agreements - everyone wants one with me when I start setting up trade posts/colonies in the new world. Why? Should I accept or decline?

6) Loan - they don't pay I get CB - why do the barstards always pay :) I want them to sink their boat so I can snag some provinces for the cout d'etat annex. In the pre patch game it was my best way of making money - they seemed to be able to accept and pay off everything. With 1.04 patch they only take on one small loan at a time boohoo (no CB). Mebbe this should be a question on best way to get them to CB me so I can attack em with no Stability hit.

7) Just an observation but - it seems like a good strategy to attack Portugal to get thier maps and colonies before taking them out. Yes? Bad gurl business?

8) Insults - cheap way to inprove relations (not that I've found it terribly usefull yet) with countries that don't like the country I am insulting? They insulted country never seems to attack me anyways even tho' I'd like it if they did.

9) Tolerance settings? Advice?

10) Do I want to annex aragon? Seems to me that the last game where I did I had nothing but revolt problems with those darned pesky islands.

11)How do I reduce Bad Gurl rating? Time only? Never seen it improve even after a decade or two.

12) In some of the games I played it seemes that I could only place up to 10 traders in 2 COT's. Now I own 2 COT's and have been able to place them in 3. Haven't tried for a fourth yet - need to build up more traders. Are there specific rules on this? (Not enuf tech to monopolise yet - makes me angry that Venice monopolises from near the beginning of game. Mebbe that's their role /shrug/ )

Well that's all 12. Hope I asked some decent questions.

Thanks much to those that have replied before and to those that will reply to this one. <smooch>

Bad Gurl Larceny.

__Lookout or I annex you!__
 

Castellon

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Wow let me see if I can help at all.
1) Most countries are reluctant to part with Core provences(the ones they have CB shields on).
2)Pillaging happens when there is not enough supply in the provence for the number of troops in it.
3)BB wars may not happen to you if there is some one with more than you. Or if you are to powerfull.
4)see #1
5)Lots of threads on this, look back a few days. Basics are sign them with your allies, because kicking a merchant out to make room for yours decreases your relations by 5. If you have 5 merchants in each of the near by CoTs, signing treaties with the other major players in those CoTs will help you maintain your merchants.
6)Loans, I never give or take them.
7)I let Portugal discover and set up lots of colonies and TPs for me before taking them out.
8)Taught me something here. I knew it decreased your relations with the target country but did not know it helped your relations with their enemies.
9)Use your tolerance settings depending on what provincial religions you have in your empire. For you, basically be pro Catholic, neutral Muslim and anti Orthodox.
10)You will get Aragon for free by diplomatic annex if you wait long enough. Just watch out, for some of the islands in the med you get do not have CB shileds on them so they will have nationalism at 3% revolt risk decreasing by 1%/10 years.
11)depending on the difficulty setting BB goes down 1 for about 8years of peace. Also if you set a country free as your vassal, it reduces BB.
12)You get more merchants, the more CoTs you own. I don't understand when you say you could not place them in other CoTs. Also a key tip for sending merchants, is to send them in pairs, just make sure you send them a day apart or the computer sometimes forgets about them.

I hope some of the above helps. it is almost 7am here so if the above is not very coherent I can be forgiven I hope.
 

PJL

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Welcome to the forums Larceny! I visit these almost every day (though I lurk more than I post)

AndI'm surprised no-one has answered this topic yet (especially since you're a gurrl...). Anyway, back to the game....


'Ok, after the first few days of thinking this game Suxxors I have played a few more and am beginning to enjoy it Woot. '

Did you play the tutorial or started one or two GC off the bat? (I tore my hair out trying to get through the EU1 tutorial, especially loading soilders on to the ships). After an abortive start as Austria, I only really started to enjoy it when I played Russia. Indeed, playing Muscovy/Russia in the 1492 start of EU2 has been reccomend by several members here.


I have 12 topics

:rolleyesl:

Neewbie - grand capaign - castile/spain - 400 years - normal agression - easy on the other whatever it is)


Castille/Spain is probably not a bad place start in the GC, as you a reasonable size, have an easy opponent to fight (Granada), and you don't have to worry about colonisation to begin with (probably the best old school 'major' to start off in 1419).

1) Seems to me when dealing with major powers (haven't deliberately taken on minors in a few games)that I get about 1 in 2 provinces (even at 99% win - 100% can be a pain with majors) that I have conquered offered when the try to make peace - and after I refuse all their cash. I wait for them to offer because they usually will give me better deals than when I try to make peace, unless I scale down my demands) Is 2:1 a 'normal' ratio?

Yes the AI is a bit strange like that, you offer x & y and it refuses, only for it to offer x, y & z a month later. I tend to offer 20-35% less or so than the actual victory % (apparently offereing 10% or more less also reduces the opponents stability, to reflect turning down a good peace offer). Otherwise I take the AI offer and run! :D

2) Pillaging - when does it happen and what are the effects - ok sorry I admit I have not reread manual on this - don't answer it but don't flame me either plz :)

When your province is pillaged you lose some of your tax/production income for a year afterwards (not sure how much exactly). When your province is occupied you lose even more of your tax/production income

3) When does BAD BOY (Bad Gurl :p ) make people attack me? My current rating (which I can't seem to avoid no matter how nice I try to play the game :) Is "Less than despicable scum - and noone is saying 'boo' to me. Mebbe they know I'd kick their teeth in?

The reaon why is that you're not getting attacked despite your BadBoy (BB) rating is that you're too big, and the AI opponents are too afraid to attack you. However 'classic' (EU1) style badboy wars occurs at the V Hard difficulty level and when you rating is 'Dishonourable Scum'.

4) Main powers seem more stubborn in giving up territory than minor powers?

Yes, and some are an absolute pain in the arse (Mamalukes spring to mind):rolleyes:

5) Trade agreements - everyone wants one with me when I start setting up trade posts/colonies in the new world. Why? Should I accept or decline?

In colonial areas, it's probably best not to accept such agreements, and try and keep a monopoly as long as possible.

6) Loan - they don't pay I get CB - why do the barstards always pay :) I want them to sink their boat so I can snag some provinces for the cout d'etat annex. In the pre patch game it was my best way of making money - they seemed to be able to accept and pay off everything. With 1.04 patch they only take on one small loan at a time boohoo (no CB). Mebbe this should be a question on best way to get them to CB me so I can attack em with no Stability hit.

Many (me included) consider taking loans exploiting the AI, and a cheat. But if you want to try and get a CB, then slap a trade ban on them, or claim their throne (though I think is broken at the moment, has been fixed in 1.05). Or (being really sneaky) join an alliance (if you are not in one) that is at war with them at the moment.

7) Just an observation but - it seems like a good strategy to attack Portugal to get thier maps and colonies before taking them out. Yes? Bad gurl business?

You only need to occupy their capital to get the maps. No annexation or even taking of provinces is needed. Though it's a bit cheesy doing it as Spain..., you will have all the explorers you need later on. It is a useful policy though for non-historical colonial nations though.

8) Insults - cheap way to inprove relations (not that I've found it terribly usefull yet) with countries that don't like the country I am insulting? They insulted country never seems to attack me anyways even tho' I'd like it if they did.

Misread what you said here - though this was to do with getting a CB (though IIRC the other country gains a CB on you if you do this). Hadn't really noticed that improvement in relations (mind you I hardly ever use it) in the other countries enemies (sort of like mine enemy's enemy is my freins)

9) Tolerance settings? Advice?

I tend to only tolerate the religions whom I can RM (royal marriage) with, and which is represented in my country. Generally you have to have at least one religion to hate to be able to succesfully keep a stable, revolt free empire. And always try and convert provinces with a 50%+ chanece (especially your same culture provinces and pagan ones - those change religion AND culture after a succesful conversion). And if you're a masochist, try playing Turkey and conquering all the Hungarian provinces ;) - you'll end up with having to tolerate 5-6 religions. It's possilbe to tolerate 5 (not sure about 6) religions, and have no revolt risk, but only at full stabilty (+3)

10) Do I want to annex aragon? Seems to me that the last game where I did I had nothing but revolt problems with those darned pesky islands.

Isn't there an evet where you can annexi Aragon? You can do so before, but I'm not sure about the CB shields and whether you get then at the same time (you should definitely get the sheilds for the Iberian ones, but AFAIK, not for the Italian ones)

11)How do I reduce Bad Gurl rating? Time only? Never seen it improve even after a decade or two.

You lose BB by losing provinces in wars, by revolting provinces defecting to other countries, and gradually over time (1 every four years at normal, 1 every 8 at higher levels - some people say you only lose them whilst at peace at the very hard level, but I have not found that to be the case in my games - have lost BB points whilst still at war).

12) In some of the games I played it seemes that I could only place up to 10 traders in 2 COT's. Now I own 2 COT's and have been able to place them in 3. Haven't tried for a fourth yet - need to build up more traders. Are there specific rules on this? (Not enuf tech to monopolise yet - makes me angry that Venice monopolises from near the beginning of game. Mebbe that's their role /shrug/ )

Venice may well have the trade tech for it already, and it comes very soon in the game for some countries. For established COT's, I tend to try and get 5 in a COT, and then get a trade agreement with the country who owns it.



Well that's all 12. Hope I asked some decent questions.

Thanks much to those that have replied before and to those that will reply to this one. <smooch>

Bad Gurl Larceny.


hehe, I've spent nearly an hour on this, so I deserve your smooch! lol

__Lookout or I annex you!__

lol, but I need a royal marriage with you first!
 

unmerged(6472)

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1. Never thought about ratios, but the AI will offer better deals than I can get if I offer - unfortuantely they tend to offer the provinces I don't want. My current game as Byzantium, I occupied five (of their about 12) Persian province (2 of them my core), the Persians offered me four of them for peace. I refused and countered to just take the two I wanted - didn't need the BB headaches and a Shiite population in the Empire.

2. There is a chance (not sure what percent) that an enemy or rebel army passing through your territory will pillage it if the army is larger than the amount of troops the province can support. Impacts are reduced population growth and tax revenue. There is also a chance they will destroy any manufactury in the province - though this is a small chance.

3. BB ratings/wars are relative. If everyone is "Miserable Scum" then you don't stand out from the pack. Also the AI will factor in the size of your nation to see if it has a realistic chance of winning. They won't kamikaze anymore just because of your BB rating.

4. I haven't found this to be true. It is easier to get to a 100% with a minor power, but major powers have more territory to lose - so don't seem to mind as much. It just takes longer to get to a decent victory percentage because there is so much to conquer.

5. Trade Agreements - nothing bad happens if you refuse. I never accept them - all it does is mean that if the AI determines that it has to displace one of the merchants of the nation you have an agreement with to expand your trade - your trade won't expand. True, they won't displace your merchants in their CoT, but all-in-all I think they should be avoided.

6. The AI seems to take out bank loans to pay off human loans to avoid the CB. Haven't found a successful way yet of getting a CB against a nation - usually I will enter into alliance with one of their enemies and a war will happen eventually - though it could be years.

7. I think most people begin exploring by sacking Portugal, Madrid, and/or London. The BB loss is usually worth it.

8. I don't think there is anything you can do to a country that will automatically improve your relations with its enemy. The concept of "the enemy of my enemy is my friend" doesn't seem to work in EU2 - though I've never tried it because I didn't think it was possible.

9. Tolerance Settings - find the one religion you can afford to insult, keep their slider at 0, and the rest as high as you can get them. Also, don't play Poland or Lithuania where you can end up with Catholic, Orthodox, Protestant, & Muslim provinces at the same time. Someone will always be in revolt or two someones will always be near revolt.

10. Yes, annex Aragon. Once you ride out the 30 years of nationalism, it is worth the cost. Even if you lost an island or two to the indepdence movement, it is worth the cost.

11. Only three ways to reduce BB rating - 1) you lose 1 pt for every four consecutive years of peace, 2) you lose 1 pt for every province you release as a vassal, and 3) and you lose 1 pt for every province you lose in a war. No other way, short of cheating.

12. You can place traders in any CoT you can know the route to - be one or fifteen CoTs. Doesn't matter if you own it or not, though it is cheaper to do so if you own it. The higher you trade level, the greater the chance of success. Venice and Genoa start out at higher trading tech levels to simulate their commercial dominance of the Mediterranean at the time.