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Mar 10, 2011
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First of all, chances depend on particular backer's power, so with some distributions (7 backers with 17% power) you will wait for a veery long time. Second, plotter has to be at the same location as the target is, so you may be troubled to kill someone marching with his troops or sent away as a councillor.
 

Mauer

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Add more plotters. I personally find a reliable % to be at least 150%. If you cannot get his spymaster to join in the plot, you really might want to consider hitting 200% and above.

And that's why you should never appoint a spymaster you don't get along with, no matter his Intrigue.
 

Kimberly

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I was under the impression (but I could be wrong) that 100% was the minimum plot power you needed to have any chance of triggering the events at all. A higher plot power just makes it more likely. At 17% over 100%, the odds would be there but pretty low.

Has anyone ever managed an assassination plot with a power below 100%?
 

Lessing

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The plot system is mediocre at best and should be overhauled. Things like that should not happen. There should be a progress bar, and you shouldnt have to invite everybody manually.
 

vitek69

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Add more plotters. I personally find a reliable % to be at least 150%. If you cannot get his spymaster to join in the plot, you really might want to consider hitting 200% and above.

With really high plot power I sometimes get weird results like all of a sudden having 2 or more plans to approve at the same time. Once as a King of Jerusalem I killed somebody three times (with mercenaries, snake and a bomb). My involvement in the snake-plot became known though (not in the other two!) and I got the relations hit. Stupid.
 

Anenu

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With really high plot power I sometimes get weird results like all of a sudden having 2 or more plans to approve at the same time. Once as a King of Jerusalem I killed somebody three times (with mercenaries, snake and a bomb). My involvement in the snake-plot became known though (not in the other two!) and I got the relations hit. Stupid.

This is the biggest problem I have with assassinations events. I killed a guy by dropping him off a balcony when suddenly the same now dead guy gets attacked by two bowmen and my involvement gets discovered despite him already being dead.
 

James_Manring

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This is the biggest problem I have with assassinations events. I killed a guy by dropping him off a balcony when suddenly the same now dead guy gets attacked by two bowmen and my involvement gets discovered despite him already being dead.
Well, the bowmen still wanted to get paid... nobody said they were very smart about it. :)
 

Heartsbane

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The plot system is mediocre at best and should be overhauled. Things like that should not happen. There should be a progress bar, and you shouldnt have to invite everybody manually.

Definitely agree with that' it's always so tedious to invite and bribe them on at a time. Still, 118% really isn't that high in terms of plot power. I usually don't get attempts till I'm past 150% or well over 200%.
 

Nostalgium

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With really high plot power I sometimes get weird results like all of a sudden having 2 or more plans to approve at the same time. Once as a King of Jerusalem I killed somebody three times (with mercenaries, snake and a bomb). My involvement in the snake-plot became known though (not in the other two!) and I got the relations hit. Stupid.

I can see it clearly: The two bowmen get ready to snipe the guy as he stands on the balcony. Suddenly, they notice someone sneaking up behind him and pushing him off. As the guy soars through the air, fearing for their pay, they draw their bows, and shoot him dead in the spine. They cheer and shout, saying "Surely, King vitek69 must pay us now!", every person on the street having heard your name.
 

Heartsbane

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This is the biggest problem I have with assassinations events. I killed a guy by dropping him off a balcony when suddenly the same now dead guy gets attacked by two bowmen and my involvement gets discovered despite him already being dead.

This has happened to me before. Perhaps if they implemented an option to disapprove of plans if you already have one in motion.
 

vitek69

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This has happened to me before. Perhaps if they implemented an option to disapprove of plans if you already have one in motion.

I think that no new plan should trigger if there is already one in motion

I can see it clearly: The two bowmen get ready to snipe the guy as he stands on the balcony. Suddenly, they notice someone sneaking up behind him and pushing him off. As the guy soars through the air, fearing for their pay, they draw their bows, and shoot him dead in the spine. They cheer and shout, saying "Surely, King vitek69 must pay us now!", every person on the street having heard your name.

:D :D :D
 

yezhanquan

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And that's why you should never appoint a spymaster you don't get along with, no matter his Intrigue.

Agreed, though if the whole court hates you, a loyal and good spymaster can't put out every fire.
 

ramzi

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I was under the impression (but I could be wrong) that 100% was the minimum plot power you needed to have any chance of triggering the events at all. A higher plot power just makes it more likely. At 17% over 100%, the odds would be there but pretty low.

Has anyone ever managed an assassination plot with a power below 100%?

Yes, I did. The plot power just improves the odds an event will trigger, but it can eventually happen with less than 100%.