Mr Balesir, is the vlassov event fully fuctional in the 1.6beta1 ? in my latest game I dint see it fire.
[/IMG]
vlassov pictrue from hoi2 arma
vlassov pictrue from hoi2 arma
Besides building junk units, the minor AI can also build too much good stuff. I have reproduced the following effect in two recent games:
While playing as human USA and giving all AI + 20% IC, MP, and RES, I started giving Philippines +5 Energy and +1 Oil for free per day starting early JAN 1936 thru a trade.
In both cases, by DEC 1941, Philippines had 13 vanilla INF!
Somehow, this does not seem right.
This is one of those things never seen in a hands off game of course and it can be avoided by the USA not giving them the free resources, but it still needs to be fixed by something other than "house rules".
I haven't changed it, but it's possible there is some problem with it.Mr Balesir, is the vlassov event fully fuctional in the 1.6beta1 ? in my latest game I dint see it fire.
[/IMG]![]()
vlassov pictrue from hoi2 arma
Thanks, that's a good news!Not really - it costs 2, but the time needed has halved. You can build as you did before, but must do it a bit differently. The new time does make building Infra during wartime to increase supply to important sectors a more reasonable proposition, though.
This is a judgement issue, of course, but I would say that USSR was more "Revolutionary Pioneering" up until around Trotsky's death - after that the war fatigue of the civil wars and the (growing) paranoia of Stalin made it much more "Defensive" in outlook. The main reason for the grabbing of land after WW2 was as "buffer states" to protect a Russian heartland that, naturally given her geographical position, tends to feel threatened on all sides. Japan, China, British India, the Middle East and Europe (first increasingly fascist/nazi and then American) are not a set of neighbours that would make me feel relaxed and at ease, either, I have to say!
Ok I think we are ready for the next beta phase.....
dunno if this has already been reported but just to be sure.
- when promoting japanese officers they don't loose skill.
1.6 beta with the hotfix and tripartite mod.
leader promotion is now free!
Has anyone did testing to see what happens between AI Germany and SU? Who wins most of the time, and by which year?
Ok I think we are ready for the next beta phase.....
we are more than ready! but is the programming?
Has anyone did testing to see what happens between AI Germany and SU? Who wins most of the time, and by which year?