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Flush62

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In my Italy game the Brits have created the Thirteen Colonies colonial nation. I noticed it had 100% liberty desire and expected it to declare independence, but for over 100 years it sat there with 100% with around 90 opinion of GB.

What's going on here? Aren't colonial nations supposed to declare independence at 100%? They also had Spain, Portugal and myself (Fully formed Italy with 3rd largest army in the world) supporting their independence, so it wasn't like they were lacking backup.
 
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Alectron

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Maybe local rulers simply like their british lords? o_O
No, but actually it happens quite often. 100% liberty desire, vassal is disloyal, yet war doesn't happen. Maybe there are should be more historical events for colonies, such as Boston Tea Party and birth of Bolivar?
 

Dnote

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Even with powerful allies, the AI seems to have issues declaring independence.

I've seen the independence of CNs happen twice (same campaign), since El Dorado came out, and they were both in the first campaign I played after the expansion.
 

Cragspyder

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I've noticed that CNs from nations with weaker land power get independence much more often, which makes sense not just because they are more likely to win but because they will declare the war easier. So Norwegian/English/Scottish/Dutch/Breton colonies seem to break away often, whereas French and Castillan/Spanish colonies almost never do. I don't think I have ever seen a Spanish or French colony break away.

The only exception here seems to be Portugal, who is a weak land power but their colonies hardly ever seem to break away in my experience. I think this has to do with the number of colonial nations Portugal has; not all of them are rebellious and so they add to Portugal's military power when the AI thinks about breaking free. Often you will see three of Portugal's colonies fight the other three in an independence war. However, if they do win then there is half of Portugal's colonies gone right away, most likely followed by the other half.

Also I think a major factor is the lack of AIs available to support independence. Only the AIs listed above create colonial nations as far as I can see. AI native nations in North and South America are useless as allies, since most of them, especially in North America, never get above 1 or 2 provinces anyways. So that leaves on;y the colonizers in Europe and rebellious AI colonies from the same root nation to support independence, plus the player. Not a big list and by the time colonial nations are looking for independance, the AIs that have them are usually pretty strong.

Plus, what do the AI nations gain from supporting independence for a colonial nation? Or the player for that matter? Sure, you get a free nation that is now vulnerable to subsequent attack in order to absorb it into your own colonial nation, but that's not really a huge benefit at all by the time colonial independence becomes an issue.
 

Angeleyed

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You all got it wrong. The only way colonial nations are going to declare independence is if they ally themselves with your other subjects. If you have only one colonial nation I do not think it is ever going to revolt.
 

grommile

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If you have only one colonial nation I do not think it is ever going to revolt.
Your perception is not universally correct. I have seen colonial nations declare war on their overlords without the support of any other CNs; the CN now called Brazil did precisely that in my current Milan game. (And Breton Mexico declared war with external support.)
 

Ricox

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Even with powerful allies, the AI seems to have issues declaring independence.

I've seen the independence of CNs happen twice (same campaign), since El Dorado came out, and they were both in the first campaign I played after the expansion.

I actually see CNs breaking away every single game I play. Most colonial nations by the end of the game are already independent even from Spain, Portugal etc., as I usually have beaten these nations so hard in Europe that they had no chance to keep their colonies from rebelling.

I've even seen colonial nations allying to fight for their independence (ex. Caraibas & Portuguese Mexico were constantly allying and fought SEVERAL wars of independence against Portugal every few decades or so, until Caraibas finally got it, Mexico still stayed as a colonial nation, but I assume they would rebel eventually anyway as they were really strong and large with 100% liberty desire).
 

Sanny

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Noticed it in my Great Britain game too with the Thirteen Colonies for about 100 years, but they declared independence when I was weakened from a war with France.

What they did was ally the West Indies and Newfoundland which took me by surprise. Because neither had 100% liberty desire, more like 50-75% but the mechanics do make sense.

Was honestly one of the best games of EU IV I ever played, my friend asked me "how did you get Europe to look like that on Vanilla??" when the AI had created a totally different Europe in which Austria and Spain were totally wiped out earlier on by France, France was a monster state consisting of the whole Spanish peninsula + France + Savoy + Netherlands/Flemish-lands and Denmark was a superpower.
 
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Aquae Sulis

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Can't help but feel at 100% Liberty desire they should become independent with a truce with its former overlord (who has the CB).

At the moment it's not so different to 50 LD and, tbh, if you manage to reach 100% then you've done something terrible.
 
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