On the other hand I have to say that I will be away from the end of friday till the next friday (Holiday!) So for me it would be good to have the turn done tomorrow. But do whatever fits you the best Boehm.
Originally posted by Owen
Boehm, (and Nikolai II)
You might need to check Nikolai II's ai filename in the savefile. There seems to be an extra k.
Of course this could be due to Nikolai writing it differently in the first place.
If there is a problem, I imagine we'd be OK with recompensing him in some way.
Originally posted by Lord Ederon
We can help boehm to advetise this game concept and attract more player by adding some reference to it in our signatures.![]()
Ironfoundersson inspired me as well as boehm himself.![]()
<Quietly removes KON from the AI hit-listOriginally posted by Gezeder
I think Boehm is just going to play it conservativly, and defend it from attacks....
At least, I ASSUMED he would - and that none of us are allowed to intentionally attack Kongo either,
"Maps, Maps, get youuuuuur Maps here! Maps of the world, get 'em while they're hot!"
Gezeder
Originally posted by Gezeder
Ah,
The allience rules just hit me,
I'm not allowed to allie with any other human players?
Can we modify the rule needing a pre-turn royal marriage to join a human allience?
Or is it that I'm allowed to marry other nations regardless of religion? (If so, will this apply to protestants later as well?)
Is that even possible in the game engine?
Hmmm, I guess I really don't mind the particulars of the rules, but I would like some way to allie with humans.
Gezeder
Originally posted by KrisKannon
sorry , i forgot to mention in my first post that it does sound like a fun idea, and i have to give you credit , because it sounds like it might be a bit of work to implement for the host. hope it works out good for you, ill be checking in to see how its going
anyone taken morocco yet?![]()
Originally posted by Owen
Another question on rules for you all:
Given that Boehm is editing the file directly, should it be possible to set a custom time limit on diplomatic agreements between human players? i.e. a RM that lasts 15 years or something like that. I believe it would create no extra work.
Originally posted by Gezeder
Ah,
The allience rules just hit me,
I'm not allowed to allie with any other human players?
Can we modify the rule needing a pre-turn royal marriage to join a human allience?
Or is it that I'm allowed to marry other nations regardless of religion? (If so, will this apply to protestants later as well?)
Is that even possible in the game engine?
Hmmm, I guess I really don't mind the particulars of the rules, but I would like some way to allie with humans.
Gezeder
Originally posted by Owen
Another question on rules for you all:
Given that Boehm is editing the file directly, should it be possible to set a custom time limit on diplomatic agreements between human players? i.e. a RM that lasts 15 years or something like that. I believe it would create no extra work.
Originally posted by boehm
hmmm well agree I agree that it would not create more work...just another chance for more confusion....ok Ill allow it lets see how it works out....however to avoid too much confusion I will only allow durations in steps of 5 years...up to max 50 years!