Here's an image from the Paradox stream earlier, where they showed off brief glimpses of the new disaster system, promising more information in the next dev diary.
While the new disaster system seems fairly interesting and far less random than the old "Popup of Doom" system they had going on before, it seems this system has forced the War Exhaustion and Stability windows to be far smaller. A change resulting in the regression of the War Exhaustion display, making it no longer show the rate at which your War Exhaustion raises or lowers explicitly, in favor of a simple arrow and what I am assuming is a tooltip with the numbers attached.
So I'm wondering what people think of the change, and the loss of instant access to relevant information. I realize the window is cramped and it was likely changed in an attempt to save space, but War Exhaustion is really important information, and having to hover over that little arrow puts another barrier between me and that information.
Also there is a huge amount of space for disasters in that window. More Peasant War type events incoming?