You have two options for this achievement. I've done a lot of testing with this (as has Josh127), and I'm sure others have as well. I'll share what I've found so far:
Knights:
- Historical friend of Venice and can ally them consistently, sometimes getting them to friendly.
- Venice's galley fleet is not reliable, so it's difficult to use it to defeat the Ottomans early.
- 4 tax is feasible to convert with an inquisitor.
- Attacking Berber nations is far less doable now with the change to how allies are called.
Plans: Bring Venice in on Byzantium, move capitol to Constantinople, pick religious ideas.
Cyprus:
- Hostile situation with no immediate allies as in 1.9 you can't guarantee Poland
- However you can defeat Byzantium solo with a day 0 DoW if you let them land troops on you + get stackwiped --> land on Athens once you get enough galleys.
- You won't convert Cyprus before religious ideas or forming KoJ.
- Once you have Byzantium as a vassal you can ally Poland and possibly Aragon depending on Iberian wedding.
Plans: Move capitol to Constantinople, pick religious ideas.
I don't like either of these. Doing a no CB hurts with 0% unity when you need ADM ideas to convert Judea and likely your other provinces, and both cases you rely heavily on the Ottomans targeting the Mamluks and winning sufficiently to give you an opening. Conquering BYZ and moving capitol to Constantinople (done to floor LA to 0 and give you a ton of money) gives you a FL around 8 and the ability to afford considerably more than that, so if you gain momentum piggybacking on the Ottomans you can win that war, but you're so dependent on it with this opening.
So, I'm open to suggestions. The goal is to power spike enough to solo the Mamluks by 1490, so you have enough time to take and convert Judea by ~late 1490's when the reformation happens sometimes. I have some alternate considerations:
1. Opening Administrative ideas and getting to the 5th idea will give you 6 extra FL, but virtually guarantees you won't be able to convert Judea by yourself in time. To do this, we'd need a vassal that opens religious ideas and can be fed, and it's hard to find one other than Teutonic order or Muslim tech nations we can't see (full annex --> released into Christianity, true long shot).
2. Opening Trade ideas gives us much more naval FL and money, pretty good for a game where you just go Orthodox but not so hot for our goals here, even if it does give you the ability to make enough ships to beat the Mamluks at sea. The problem with beating Mamluks at sea is that you still can't safely land pre-1500 with this strat, except in Tunis, and you're not going to march 6 regiments into Mamluks lands without piggybacking the Ottomans anyway.
3. Opening a military idea doesn't really work here as far as I can tell.
4. Normal Euro majors won't help you with the Mamluks, so while they can help you survive you don't thrive that way.
Is there something I'm missing? Some sneak attack that will net us the kind of FL necessary to win the day? I can picture an "ally Venice and vassal --> force religion on Theodoro" strat, but Genoa will draw the empire and Crimea the Ottomans. Georgia + co are doable but then QQ hates you and won't let you through.
Knights:
- Historical friend of Venice and can ally them consistently, sometimes getting them to friendly.
- Venice's galley fleet is not reliable, so it's difficult to use it to defeat the Ottomans early.
- 4 tax is feasible to convert with an inquisitor.
- Attacking Berber nations is far less doable now with the change to how allies are called.
Plans: Bring Venice in on Byzantium, move capitol to Constantinople, pick religious ideas.
Cyprus:
- Hostile situation with no immediate allies as in 1.9 you can't guarantee Poland
- However you can defeat Byzantium solo with a day 0 DoW if you let them land troops on you + get stackwiped --> land on Athens once you get enough galleys.
- You won't convert Cyprus before religious ideas or forming KoJ.
- Once you have Byzantium as a vassal you can ally Poland and possibly Aragon depending on Iberian wedding.
Plans: Move capitol to Constantinople, pick religious ideas.
I don't like either of these. Doing a no CB hurts with 0% unity when you need ADM ideas to convert Judea and likely your other provinces, and both cases you rely heavily on the Ottomans targeting the Mamluks and winning sufficiently to give you an opening. Conquering BYZ and moving capitol to Constantinople (done to floor LA to 0 and give you a ton of money) gives you a FL around 8 and the ability to afford considerably more than that, so if you gain momentum piggybacking on the Ottomans you can win that war, but you're so dependent on it with this opening.
So, I'm open to suggestions. The goal is to power spike enough to solo the Mamluks by 1490, so you have enough time to take and convert Judea by ~late 1490's when the reformation happens sometimes. I have some alternate considerations:
1. Opening Administrative ideas and getting to the 5th idea will give you 6 extra FL, but virtually guarantees you won't be able to convert Judea by yourself in time. To do this, we'd need a vassal that opens religious ideas and can be fed, and it's hard to find one other than Teutonic order or Muslim tech nations we can't see (full annex --> released into Christianity, true long shot).
2. Opening Trade ideas gives us much more naval FL and money, pretty good for a game where you just go Orthodox but not so hot for our goals here, even if it does give you the ability to make enough ships to beat the Mamluks at sea. The problem with beating Mamluks at sea is that you still can't safely land pre-1500 with this strat, except in Tunis, and you're not going to march 6 regiments into Mamluks lands without piggybacking the Ottomans anyway.
3. Opening a military idea doesn't really work here as far as I can tell.
4. Normal Euro majors won't help you with the Mamluks, so while they can help you survive you don't thrive that way.
Is there something I'm missing? Some sneak attack that will net us the kind of FL necessary to win the day? I can picture an "ally Venice and vassal --> force religion on Theodoro" strat, but Genoa will draw the empire and Crimea the Ottomans. Georgia + co are doable but then QQ hates you and won't let you through.