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Ranjid

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I would have nothing against it.

Generally I would love to see a way to balance AI China while leaving it a possibility to become super monster - I mean, the stagnation of Ming in 16th century/Quing in 19th weren't determined; China had 25% of the entire world economy at this time just for various internal reasons it wasn't interested in expansion. It could happen.

That's the major problem here. How do you depict their desinterest in the barbarian world and not make them hilariously underpowered? You could of course force the AI to not do anything the whole time. But that would be lame.
 

uishax

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I'm just saddened by the 'no tech for you!' change from pre-1.8. So now the most populous country on Earth, which has made vast contributions to science, is stuck to the same godawful tech rate as its neighbours, regardless of its internal structure and composition. So the only way to not be a scientific waste is... to follow the ideas of a continent that has a smaller populace than your entire country. Or more accurately, the ideas of half this continent. With the Eunuchs no longer offsetting tech debuffs...

Ironic when compared with the patch name, though.
I find the fact that 'Chinese tech group and SS-Africa group are equal' extremely insulting, no idea why they buffed SS-africa.
 

in heaven

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I was hoping that china gets alot of base tax with that many new provinces, and then get weak autonomy and stuff so it would counterweight that, but now ming is even weaker then it was before despite more provinces and base tax.. Abit disappointed with ming changes..
And by the way, did they not lower tech cost for asia? Is it still 160%? If yes, then wow.. Some tribes in Africa are on par with technologically advanced Ming.. I mean, ming invented quite alot of things while africans didnt..
 

solidprice

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Ming should be at least administrative 3 to reflect their advanced admin for asia.
 

unmerged(463193)

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no ming is not op... the autonomy nerf and the inward perfection modifiers makes them much weaker than they seem, despite their high tax base. at the hands of a good player, ming might become more powerful (particularly westernizing early to get rid of the autonomy and inward perfection nerfs) but at the hands of the AI, ming is just pathetic. the easier westernization for large countries and the high base tax ming gets to take advantage of after westernization might be a buff, but early game and before westernization (ai ming never westernizes), ming is about the same as they were in the previous patches.
 

TheMeInTeam

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I find the fact that 'Chinese tech group and SS-Africa group are equal' extremely insulting, no idea why they buffed SS-africa.

The buff to SS Africa was WELL merited, if you actually look at its history.

What isn't merited is that Chinese tech is behind Indian in progression and begins the game somehow more backward than Europe in 1444. That's utter nonsense; buffing Africa was not in the slightest.
 

bobthedog

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Just finished getting Manchurian Candidate achievement (plus Turn the Tide), and AI Ming is a mess. I started as Jiangzhou and managed to DOW one of my neighbors before Ming warned me. As the war went on, another AI declared on the same neighbor, so I vassalized both of them. Meanwhile, rebels had some fun with Ming. Miao and Dali broke free, and Ming burned their troops/manpower fighting peasants. Oirat DOWed a few months before this first rebel wave and called me in. They dragged the war to 95%, freed Xi and took some land (and gave me a couple of provinces). Then, more rebels spawned, including Manchu patriots. The patriots defected to me, and I was off to beat on Korea. I then annexed my Manchu vassals and vassalized Koshin. A second war against Ming got me Beijing plus a few coastal provinces in Canton. I freed Zhou, and DOWed Mongolia (still Oirat's vassal) for Xilin Gol. This was the bloodiest war I had to fight to get the land I needed. Mongolia is all wide open, so even with better generals/tech/morale advisor, I took heavy losses from Oirat+friends.

During all these wars, all Ming could do was wait for rebels to break the country, then build 4-5 units and get swarmed by rebels again. They went bankrupt twice, every nation that could split off them did so (except for Zhou and Shun, which I eventually created as a vassal too).

One thing that I did wrong the first time was trying to form Manchu before having the land to form Qing. By doing that, you lose the +50% manpower/FL horde bonus, but remain in the Steppe tech group. It's better to stay as a tribe until you take Beijing & Xilin Gol. Then you can go Tribe > Manchu > Qing immediately.

To get Turn the Tide I took Exploration as my first idea (before all the fighting above) and wormed my way to America. I met France just South of the Mexican tribes, and westernized off them (or maybe Portugal, who also colonized next to me while I waited for my colony to finish - forgot to check who had more tech when I started westernizing).