1.8.1 Beta Hotfix update #3 - checksum 9ed6

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TheeLord

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New hotfix to beta patch somehow makes production in my game become a six digit number, so I have a total balance of +12k gold/month, although I'm only in 1460. Because it was ironman save, I dare not unpause to see if it is real or just a visual glitch. Tried a new game and everything's fine. All number were OK just this morning prior to performance hotfix.

To be more specific:
Playing as Portugal
Production on economy screen is 127418.68. If I hover over it, it says: Lisboa 110498.60 Gabu 16920.07 <all the other provinces> 0.00
In Lisboa, I have some insane numbers next to the production, in the production tooltip, below trade good (fish)icon, and near trade value number. Same in Gabu (trade good is ivory though). In all other provinces only the number below trade good icon is wrong, trade and production are 0.00 Tooltip of that number is correct
Also in the subject screen income of Portuguee west africa trade company is in 6 digits, but the tooltip states that it is 1,9 ducats.
All the other numbers seems to be correct, also no errors in a new game.
Hope something of that helps

And sadly, I cannot disable the beta patch, because without it my savegames won't work at all!

It doesn't actually give you that much, it's an error in the tooltip or something. Play a few days or months or something and it sorts itself out.
 

naisel

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New hotfix to beta patch somehow makes production in my game become a six digit number, so I have a total balance of +12k gold/month, although I'm only in 1460. Because it was ironman save, I dare not unpause to see if it is real or just a visual glitch. Tried a new game and everything's fine. All number were OK just this morning prior to performance hotfix.

To be more specific:
Playing as Portugal
Production on economy screen is 127418.68. If I hover over it, it says: Lisboa 110498.60 Gabu 16920.07 <all the other provinces> 0.00
In Lisboa, I have some insane numbers next to the production, in the production tooltip, below trade good (fish)icon, and near trade value number. Same in Gabu (trade good is ivory though). In all other provinces only the number below trade good icon is wrong, trade and production are 0.00 Tooltip of that number is correct
Also in the subject screen income of Portuguee west africa trade company is in 6 digits, but the tooltip states that it is 1,9 ducats.
All the other numbers seems to be correct, also no errors in a new game.
Hope something of that helps

And sadly, I cannot disable the beta patch, because without it my savegames won't work at all!

It is happening to me a lot after I load a save, but in my case it's just a graphical bug, the income isn't real, and it fixes itself at the end of month.
 

HerrStarr

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Unplayable? I've been enjoying myself quite a lot with this dlc so far. Worth the $20 for sure.
Unbalanced sound better? None of the new implementations work as intended.
In 50 years you literaly swim in money, muscovy AI it's laughable, Rome is always converted by the reformations, ottomans join the religious leagues wich is not "alternate history" but totally impossible history, castille or portugal still colonizing siberia, counters and trade are totally messed up, the distance bug and core bug when forming a nation and many others.
The balancing and poor AI is the real problem, not the technical bugs.
And who bought the game on D1 has still no official patch. Imagine a person who doesn't read the forum, who want's only to play his PAIED game, he's still waiting an official update from steam.
It's fair to treat a costumer this way? If i treat someone like this in my shop i will never return, and he'll be right.
 

FreeSoc

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ottomans join the religious leagues wich is not "alternate history" but totally impossible history

On this point at least, you're wrong:

http://en.wikipedia.org/wiki/Thirty_Years'_War#Ottoman_support

The distance bug when forming a formable nation has (I believe) been fixed in the beta patch, as has the "Where did my cores go?!" when you formed Qing.

I don't think that Castile and Portugal should *never* colonise Siberia - it was never *destined* to be Muscovite - but they should absolutely definitely prioritise what-is-now Indonesia and Oceania above Siberia, purely and simply because historically (and presumably in-game) - the Spice Islands were much better value compared to the effort invested in colonising and manning them than would be obtained from shipping taiga-wood and furs back to Iberia.
 

Krajzen

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I don't see what all the hurrah is for. It isn't that great that you are going to be able to play a completely screwed up expansion that has so many bugs that would send Terminix running for the hills. The AI is lobotomized, trade (trade guys, seriously) is not working right now, the 'paid' features are not even solid & are underwhelming to put it kindly. Was really excited for this expansion, but they got this all wrong. Hopefully it can be fixed soon because this is more than just some minor 'oops we missed something'.

I have absolutely no idea what are you talking about.

AoW is 9/10 for me, every change is brilliant, I have no performance problems and observed 2 bugs in 300 years long Ironman game.
 

Hodge58

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I followed these steps. I wanted to see if the performance issues had been resolved, after playing about 5 years I got a crash to desktop whilst playing on speed 4 so I never got the chance to find out if the problem had been resolved :(
 

TheMeInTeam

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Unplayable? I've been enjoying myself quite a lot with this dlc so far. Worth the $20 for sure.

If you were fortunate and didn't run afoul of the performance bug, then it was playable.

For those of us who have encountered that, the game has indeed been functionally unplayable past the opening years for a week. I'm hopeful this will fix that issue.
 

RobRoy3

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Unbalanced sound better? None of the new implementations work as intended.
In 50 years you literaly swim in money, muscovy AI it's laughable, Rome is always converted by the reformations, ottomans join the religious leagues wich is not "alternate history" but totally impossible history, castille or portugal still colonizing siberia, counters and trade are totally messed up, the distance bug and core bug when forming a nation and many others.
The balancing and poor AI is the real problem, not the technical bugs.
And who bought the game on D1 has still no official patch. Imagine a person who doesn't read the forum, who want's only to play his PAIED game, he's still waiting an official update from steam.
It's fair to treat a costumer this way? If i treat someone like this in my shop i will never return, and he'll be right.
Sorry, but you need to be a lot more specific. What you have listed isn't really problematic, at all. Muscovy AI? What's the complaint? They may be doing slightly better in this patch than in previous, but they still underperform in the west.

Swim in money? This has long been an issue. Granted there seems to be more of it, since AoW, but it's something most majors seem to share, so there's a kind of balance there, and you need more mercs to counter their additional mercs.

Rome always converted? Maybe, hadn't noticed. Probably should be addressed if it's consistently the case. Hardly a "unplayable" issue, though, if true.

Ottomans joining religious league? Historically, they had a complex relationship with the Protestants, but at times, they certainly DID provide them with material support.

CAS/POR colonizing Siberia? Not a 1.8 issue. Actually seems a bit less frequent in 1.8. And it's not like it really helps them much.

Counters and trade totally messed up? I gather there are some minor display issues and (perhaps?) some issues with protecting trade during truces. Hardly "totally messed up". Is there something I'm missing?

If you're boiling it down to balancing and AI, there have been "problems" in those areas, since Day 1. The patch certainly did not make them materially worse. And, frankly, this AI compares favorably to the AI in most other games, so it's tough to take that one seriously, at all. Balance is something they're always tweaking. And they're never going to get it right, simply because their audience disagrees on what should be balanced and how. Want a more historical outcome in Eastern Europe? Need to buff the Turks and Russians (or reverse previous nerfs); but no self-respecting Pole or Byzophile will be eager to see that.

If people aren't able, interested, or willing to use the hotfix/beta, that's fine. Either it's not a priority and they're willing to wait, or they simply aren't noticing the relatively minor issues you've mentioned. If there were major issues, as there have been many times in the past, I might agree with your sentiment. If you were one of the unfortunates experiencing major performance slowdown, I sympathize. They had every right to complain about those issues and I'm glad Paradox is being responsive to those issues.

As it is, this release, despite its enormous complexity, has gone relatively smoothly and progress continues to be satisfactory. The one major issue (for some people only) seems to be resolved or on the way to resolution within one week (hopefully?). That's a positive, worthy of congratulations, not a negative worthy of condemnation.
 

Atomix26

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The beta hotfix for 1.8 has been updated with a fix that should hopefully resolve the performance issue people were experiencing after a few years of play. New checksum is 6f46.

Go here for details.

Use this thread for discussion.

ETA: if you are having any new crashes, black flags or shields, or any other such weird issue since this patch, Please try a full clean re-install:

- move any valued save games elsewhere
- "delete local content" in Steam-EU4
- opt into the 1.8.1 hotfix in the STeam beta tab
- manually delete all files and folders left under Steam/EU4 AND Documents/Paradox/EU4
- re-install game in Steam, run a Steam Verify when done.

If you still get such issues, post details reports here or in Bug Reports. Anything reproduceable, link to a save game please.

If I may inquire Wiz, what was causing the lag? I can handle technical answers.
 

Stinnes

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Well said RobRoy3...

Does it stink that I have been largely unable to play the expansion I bought a week ago? Yup...but they appear to have diagnosed and fixed what is a rather maddenly inconsistent performance bug in about a week? Color me impressed.
And for all the people comparing PI to car companies and how they would be in jail if they released faulty products...don't tons of cars get recalled every year? Nothing is perfect, what matters is that they support it....and they do.
 

Atomix26

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Exactly. IMO, they fixed trade, and made it significantly better than it was in Wealth of Nations. The paid features are awesome, I really enjoy the autobuilders(Helps compensate for the slight lag that you get every time you build a unit).
 

Stinnes

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It could be something really obscure or something soo obvious that they just had that moment: forehead slap

Either way I would not tell anyone about it LOL :rofl:

219629i0CF1F617006BBC95_zpslujl8ojf.jpg
 
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