1.7.3 - Hotfix Released - Checksum 7d7e

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

MadDjinn

Major
39 Badges
Feb 14, 2014
767
26
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Tyranny - Tales from the Tiers
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Age of Wonders: Planetfall - Revelations
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Warlock 2: The Exiled
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
If it's a DDR patch; they kinda should fix the mission abuse he uses early one. The accumulate money; create an army for our nation, ... that he just does with queueing armies and then just cancelling them to succeed the missions.

This.

Johan thinks that 'fixing' the Religious Unity mission 'exploit' by limiting colonies will stop it's abuse, but it won't. He could have taken a hard look at the missions and set appropriate triggers for them (say, 75% for that one), but he didn't. It will be exploited again in the near future.

Plus, as stated, the Prestige and Army Tradition exploits weren't even in the patch notes, so apparently that's expected gameplay now.

Otherwise, they should have just fixed getting exiled period, and not messed around with 'is he on the boat or not'.

else, they really aren't trying to close exploits in this hotfix. Fixing Poland to be 'as designed' (still waiting to see if it's actually fixed) and the national focus bit for Ironman games is good. Japan not being a crazy mess is also nice.

Random side Q:--- I watch Japan change colours constantly as Daimyo's kept winning. Isn't Japan proper supposed to stay Red always?


Let's see if that vassal-annex issue for Japan translates to fix the 'general annex-overlord' bug or if it stops Colonial nations from continuing in a war when their overlord peaced out already.
 

Emren

Brigadier General
68 Badges
Feb 27, 2001
1.445
904
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: No Step Back
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Stellaris: Federations
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Synthetic Dawn
  • 500k Club
  • Europa Universalis IV
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
Closing DDRJake's "exploits" again I see...

So what, those exploits are clearly broken mechanics/missions. Of course there is a "risk" of PDS fixing loopholes when he tells the world about it. If he wanted yet another TM accomplishment, he could have kept quiet about the exploits until he finished his WC.
 

HansBaer

Lt. General
20 Badges
Aug 16, 2013
1.337
443
  • Europa Universalis IV
  • Europa Universalis IV: Rights of Man
  • Europa Universalis 4: Emperor
  • Prison Architect
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
So what, those exploits are clearly broken mechanics/missions. Of course there is a "risk" of PDS fixing loopholes when he tells the world about it. If he wanted yet another TM accomplishment, he could have kept quiet about the exploits until he finished his WC.
This. All the people saying PDS should have let him finish his WC first or even saying the patch's purpose was to hinder him from achieving it should really sit down and think for a second or two before posting in a public forum. It makes me feel a bit emberassed, like when watching afternoons' Talk-Shows
 

josh127

Field Marshal
23 Badges
Aug 13, 2013
2.814
846
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
- To become unexiled a unit must be fully loaded onto ships.
What does "fully loaded" mean? Does this say that you can't split up an exiled unit, and the entire army has to be on the ships?

Because...

A) It's a pain in the *** when I get called into a war by an ally and I have units marching through military access lands (or the HRE if I happen to be fighting the HRE) and an ally calls me into a war so I get exiled.
B) If I can't split up the armies to move them and my cog fleet gets destroyed now I have to wait for a whole new fleet.

Edit: I tested it, and apparently "fully loaded" means fully shipped out to sea. Still shows an unwillingness to address the fact that exiled units create loads of problems in order to fix one small MP "exploit" (if you view it as an exploit), but at least it's not making it significantly worse.
 
Last edited:

brifbates

Field Marshal
93 Badges
Mar 4, 2004
10.889
2.841
  • Crusader Kings II: Way of Life
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Sword of the Stars II
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Victoria 3 Sign Up
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
So what, those exploits are clearly broken mechanics/missions. Of course there is a "risk" of PDS fixing loopholes when he tells the world about it. If he wanted yet another TM accomplishment, he could have kept quiet about the exploits until he finished his WC.

If he didn't already have the achievement I'd say wait since him pointing out some outrageous exploits is helping Paradox out. Since he already got it there's no reason to wait...
 

AdAstra

Colonel
130 Badges
Sep 21, 2008
882
438
  • Arsenal of Democracy
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • The Kings Crusade
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
So what, those exploits are clearly broken mechanics/missions. Of course there is a "risk" of PDS fixing loopholes when he tells the world about it. If he wanted yet another TM accomplishment, he could have kept quiet about the exploits until he finished his WC.

Point was to silently criticize Pdox internal game testing, their current DLC model, and overall approach to direction of this game.

Decrypting my earlier post for those who did not "get it".
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Plus, as stated, the Prestige and Army Tradition exploits weren't even in the patch notes, so apparently that's expected gameplay now.

To be fair, I'd rather this over more missions becoming worthless. I don't even know how they'd make the prestige-giving mission worse but they'd find a way.
 

Emren

Brigadier General
68 Badges
Feb 27, 2001
1.445
904
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: No Step Back
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Stellaris: Federations
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Synthetic Dawn
  • 500k Club
  • Europa Universalis IV
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
Point was to silently criticize Pdox internal game testing, their current DLC model, and overall approach to direction of this game.

Decrypting my earlier post for those who did not "get it".

Nope, those points were totally absent from your post. I absolutely agree with you on your criticism, though.
 

Arilou

Irken Tallest
102 Badges
Aug 24, 2002
8.181
688
Visit site
  • Warlock: Master of the Arcane
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • King Arthur II
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: No Step Back
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
This.

Johan thinks that 'fixing' the Religious Unity mission 'exploit' by limiting colonies will stop it's abuse, but it won't. He could have taken a hard look at the missions and set appropriate triggers for them (say, 75% for that one), but he didn't. It will be exploited again in the near future.

Plus, as stated, the Prestige and Army Tradition exploits weren't even in the patch notes, so apparently that's expected gameplay now.

Otherwise, they should have just fixed getting exiled period, and not messed around with 'is he on the boat or not'.

else, they really aren't trying to close exploits in this hotfix. Fixing Poland to be 'as designed' (still waiting to see if it's actually fixed) and the national focus bit for Ironman games is good. Japan not being a crazy mess is also nice.

Random side Q:--- I watch Japan change colours constantly as Daimyo's kept winning. Isn't Japan proper supposed to stay Red always?


Let's see if that vassal-annex issue for Japan translates to fix the 'general annex-overlord' bug or if it stops Colonial nations from continuing in a war when their overlord peaced out already.

That, or just set a cooldown of say, six months, before you can get the same mission again.
 

DSYoungEsq

King of Trying Out Stuff
55 Badges
Jul 2, 2004
3.963
56
  • Stellaris: Apocalypse
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Galaxy Edition
  • PDXCON 2018 "The Emperor"
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Stellaris: Nemesis
  • Victoria: Revolutions
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Europa Universalis: Rome
  • Rome Gold
  • Victoria 2
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
Who says DDRJake automatically updates his game? <smh>

*I* certainly don't. ;)
 

Valynor

Major
89 Badges
Oct 20, 2010
627
83
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sengoku
  • Semper Fi
  • Rome Gold
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Majesty 2
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Distant Stars
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Reapers Due
  • 500k Club
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Parklife
  • Crusader Kings II: Way of Life
  • Stellaris: Humanoids Species Pack
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV
  • Europa Universalis IV: Golden Century
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Victoria 3 Sign Up
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • Stellaris: Leviathans Story Pack
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis III Complete
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Lithoids
  • Europa Universalis III Complete
  • Hearts of Iron IV: Expansion Pass
Well some bugfixes and some DDRJake fix.
The latter don't address the main points risen by that run and simply address the most painful to use trick I ever saw. Come on, colonies don't count towards religious unity, who the heck cares about it!
You could have let it be for now and programmed a later patch which could rework the mission system and finally tell us all what the hell protectorates are in the game for.