[1.6.2] (d7ec) ship_weapon_range_mult has no effect

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Yamori Yuki

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The title says it all.
I have tried the modifier in the following locations (that do not produce error in error.log when staring game):
  • ship_sizes
  • component_templates
  • traits (leader trait)
When put on a component like sensor or combat computer, the modifier is reported in the tooltip of the ship but has absolutely no impact on the range where the ship engages in combat nor where it starts shooting.
 
Upvote 0

Malorn

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I can confirm that it is non-functional on ship_sizes.