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Caligula Caesar

Stellaris Technical Scripter
Paradox Staff
63 Badges
Nov 1, 2014
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Noticed this whilst going through the code. Obvious, if minor, bug.

Code:
tech_synchronized_defences = {
    area = physics
    tier = 1
    cost = @tier1cost2
    category = { computing }
    ai_update_type = military      
    prerequisites = { "tech_administrative_ai" }
    is_rare = yes
    weight = @tier1weight2
 
    # unlocks orbital module - synchronized_defenses
 
    weight_modifier = {
        factor = 0.5
        modifier = {
            factor = 0.50
            NOR = {
                research_leader = {
                    area = physics
                    has_trait = "leader_trait_expertise_voidcraft"
                }
                research_leader = {
                    area = physics
                    has_trait = "leader_trait_curator"
                }
            }
        }
        modifier = {
            factor = 0.75
            has_ethic = ethic_pacifist
        }
        modifier = {
            factor = 0.65
            has_ethic = ethic_fanatic_pacifist
        }
        modifier = {
            factor = 1.10
            has_ethic = ethic_militarist
        }
        modifier = {
            factor = 1.20
            has_ethic = ethic_fanatic_militarist
        }
    }
 
    ai_weight = {
        modifier = {
            factor = 1.25
            research_leader = {
                area = physics
                has_trait = "leader_trait_expertise_computing"
            }
        }
    }  
}

It is a computing tech, but the research_leader has "leader_trait_expertise_voidcraft" for the weighting (but not the ai weight) :)