• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

James_Manring

General
106 Badges
Dec 11, 2010
2.029
124
  • Victoria 2: A House Divided
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Mare Nostrum
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Supreme Ruler: Cold War
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Magicka 2
  • Hearts of Iron III: Their Finest Hour
  • Cities in Motion 2
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis III Complete
  • Mount & Blade: Warband
  • Victoria 2 Beta
  • Victoria 2 A House Divided Beta
  • Europa Universalis IV: El Dorado
Be able to start game as landless ronin.
I don't see how useful this would be unless you like just watching your character march around doing battle for the AI. It sounds cool until the AI never decides to grant you any fiefs. It would be very dull if you were sent to become a Master. What ideas do you have to make that worthwhile? It needs to be fun and worth devoting time to it before Developers will do it.
 

Joel M Bridge

General
91 Badges
Jun 9, 2011
1.886
44
  • Crusader Kings II
  • Sengoku
  • Rome Gold
  • March of the Eagles
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Pre-order
  • Crusader Kings III: Royal Edition
  • Cities in Motion 2
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Cadet
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Semper Fi
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • King Arthur II
  • Magicka
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
You go to clan lord can request for landed title, or gold, since when reunite your play plus up keep of men, it will add up quite nicely. Plus special events, where you can fight duel on master behave, events when travel around Japan explain how character has so many men under him to being with.

As well you see in Genpei war mod lord get give rank and post in the Imperical palaces. When you ronin work for lord beside payment for mission give you. You can different post in house has his head of bodyguard, proctor of Harem, head of X village, all theses post give post in honor and weath along with what payment give you until your landed.
 
Last edited:

GShock

Colonel
34 Badges
Aug 16, 2007
1.025
464
  • Europa Universalis III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines Deluxe Edition
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Sengoku
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Parklife
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines
What I really mean is that you cant' allow max castle levels in every single Kori of Japan.
Def value doesn't just depend on the structure itself but on the geographical position too. If not 1000 castles you can have 10.000.000 castles but in the current system the AI and player will make them ALL max in due time and that's totally wrong because they will ALL eventually get to the max defensive values (along with other bonuses) making them all the same. THAT is the switch I'd like to have in the game.
 

Einigkeit

und Recht und Freiheit
88 Badges
Aug 11, 2010
524
1
  • Semper Fi
  • Heir to the Throne
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Crusader Kings II: Way of Life
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Cities in Motion
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Mount & Blade: Warband
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Stellaris: Apocalypse
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Europa Universalis IV
  • War of the Roses
  • 500k Club
  • Prison Architect
You go to clan lord can request for landed title, or gold, since when reunite your play plus up keep of men, it will add up quite nicely. Plus special events, where you can fight duel on master behave, events when travel around Japan explain how character has so many men under him to being with.

As well you see in Genpei war mod lord get give rank and post in the Imperical palaces. When you ronin work for lord beside payment for mission give you. You can different post in house has his head of bodyguard, proctor of Harem, head of X village, all theses post give post in honor and weath along with what payment give you until your landed.

If I understand the gist of what you're saying, it still doesn't sound like the game would really "begin" until you became a landed kokujin/daimyo. In any case, this would be an entirely new feature which likely would require a fair bit of work... sounds like expansion territory to me, not just a patch. Also, you can't play as anything beneath a landholder in CK/CKII, either, and I don't see Paradox changing that for Sengoku anytime soon.
 

unmerged(338279)

Private
4 Badges
Jun 30, 2011
22
0
  • For the Motherland
  • Hearts of Iron III
  • Semper Fi
  • Sengoku
A small addition to the castles question discussed above. Should'nt it really come down to the time period you are talking about? The main characteristics of the late Heian economy, for example, was a fleeting workforce not tied to the land and an extremely constrained work market. There were simply too few workers to go around, to both toil the land for those important agrarian taxes, and make large scale construction. The reason behind this was the decline in population in the previous period. For example, after the fire in 1180 (caused by the Heike), the Toodaiji shrine was reconstructed at a snails pace as there were not enough workers to go around. It took roughly 100 years to finish the reconstruction. And the Toodaiji was a symbol of the realm and had the highest priority. That, and the fact that warfare was largely waged on horseback and in open areas, severely curtailed the building of castles in the Heian period. However, as stated earlier above, castles were abundant in later periods and construction times shorter (the work market was different then).
 

James_Manring

General
106 Badges
Dec 11, 2010
2.029
124
  • Victoria 2: A House Divided
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Mare Nostrum
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Supreme Ruler: Cold War
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Magicka 2
  • Hearts of Iron III: Their Finest Hour
  • Cities in Motion 2
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis III Complete
  • Mount & Blade: Warband
  • Victoria 2 Beta
  • Victoria 2 A House Divided Beta
  • Europa Universalis IV: El Dorado
If I understand the gist of what you're saying, it still doesn't sound like the game would really "begin" until you became a landed kokujin/daimyo. In any case, this would be an entirely new feature which likely would require a fair bit of work... sounds like expansion territory to me, not just a patch. Also, you can't play as anything beneath a landholder in CK/CKII, either, and I don't see Paradox changing that for Sengoku anytime soon.
+1

I don't see this being a minor patch, but a full expansion. I highly doubt it would be made for Sengoku before the feature would be made for CK2 as Paradox is in the business of making profits so they can continue to work, eat, and live. I do like your ideas, however. :)

Perhaps you have other ideas for improvement of Sengoku within the framework of what is already in the game. That is more likely to be included into a patch. Also, if there is a feature you want and you can submit code to help get it started it is more likely to be included. The hard-coded non-moddable stuff should be the priority though so that modders can more freely create new material to improve upon the game.
 

Mukashi

Captain
124 Badges
Jan 13, 2005
486
14
  • Europa Universalis 4: Emperor
  • 200k Club
  • 500k Club
  • Cities: Skylines Deluxe Edition
  • Crusader Kings Complete
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings III: Royal Edition
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV
  • Hearts of Iron: The Card Game
  • Hearts of Iron Anthology
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Imperator: Rome Sign Up
  • Pillars of Eternity
  • Rome Gold
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris Sign-up
  • Sengoku
  • Stellaris: Galaxy Edition
  • Surviving Mars
  • Surviving Mars: Digital Deluxe Edition
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 3 Sign Up
Would love to see in 1.5 some fixing of how the AI handles assigning daimyo/kokujin titles to vassals. I've had several times where daimyo vassals had given up to 10 kuni to the same person instead of spreading them around and/or creating new vassals. This lead to problems later on in the game with frequent rebellions in their territories.
 

unmerged(212811)

First Lieutenant
11 Badges
Jun 27, 2010
297
89
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III
  • Heir to the Throne
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
I think it was an intentional design choice to make every kori functionally the same except for terrain. If you differentiate them by max village/castle level you should probably also differentiate by base taxes and base levies; I would like to see some variety, with the value of a province being based on more than just its physical location in relation to other clans (though admittedly I have no idea how historically accurate this would be).
 

JaguarXJ6

Captain
59 Badges
Dec 21, 2011
465
155
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Stellaris: Galaxy Edition
  • Leviathan: Warships
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities: Skylines - Parklife
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Crusader Kings Complete
  • BATTLETECH
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings III: Royal Edition
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Here are my two suggestions taken from another thread.

-- Heirs to your Clan, and direct descendants, who have a score of 100 towards you and you've designated them heir to the Clan a decade ago, don't send ninja against your demense weakening your defenses there.

-- Plots to break away as a player can be executed without a backer and if AI allowed to do the same, balancing around the criteria to do so.
 

JaguarXJ6

Captain
59 Badges
Dec 21, 2011
465
155
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Stellaris: Galaxy Edition
  • Leviathan: Warships
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities: Skylines - Parklife
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Crusader Kings Complete
  • BATTLETECH
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings III: Royal Edition
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Here is another off beat idea..

-- Show the total number of daimyo and kokujin lands owned for a vassal, and their vassals, in the vassal list and not just the number of direct kokujin titles of the vassal with a border shift showing one or more daimyo titles. When trying to farm out better lands across vassals, handing out secondary daimyo titles, or balancing the power level among vassals, you can't rely on the icons and portrait alone and must mentally make a checklist of who needs beefing up.
 

unmerged(212811)

First Lieutenant
11 Badges
Jun 27, 2010
297
89
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III
  • Heir to the Throne
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
Here is another off beat idea..

-- Show the total number of daimyo and kokujin lands owned for a vassal, and their vassals, in the vassal list and not just the number of direct kokujin titles of the vassal with a border shift showing one or more daimyo titles. When trying to farm out better lands across vassals, handing out secondary daimyo titles, or balancing the power level among vassals, you can't rely on the icons and portrait alone and must mentally make a checklist of who needs beefing up.
In the vassal list, you can see what percentage of the clan's army they control; this includes all their vassals plus their personal demesne. If you check their own vassal lists, you can see what titles are owned by each of their vassals and what percentage of their army is controlled by each of their vassals.
 

DarthJF

Byzantophile Daimyō Finnia
49 Badges
Jun 20, 2005
3.902
20.706
  • Europa Universalis III: Collection
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 200k Club
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III Complete
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Imperator: Rome Sign Up
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Hearts of Iron Anthology
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
The focus is for CK2 right now, but I'm sure Paradox is going to divert some attention back to Sengoku and other games after a while.