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Syntax errors in Austrian events file

While running the online syntax validator on the Austrian events file to figure out why I was getting CTDs I found that events 179700 and 179701 have problems in their trigger conditions. These probably won't be an issue until they need to fire, but ...
 
sturmvogel said:
While running the online syntax validator on the Austrian events file to figure out why I was getting CTDs I found that events 179700 and 179701 have problems in their trigger conditions. These probably won't be an issue until they need to fire, but ...
Code:
AND = {
				vassal = { country = HAB country = MAI }
				relation = { country = [COLOR=Yellow]MAIdata[/COLOR] = 100 }
				vassal = { country = HAB country = PFA }
				relation = { country = PFA data = 100 }
				vassal = { country = HAB country = BRA }
				relation = { country = BRA data = 100 }
				vassal = { country = HAB country = SAC }
				relation = { country = SAC data = 100 }
			}
		}
	}
	random = no
	country = HAB
	name = "EVENTNAME179700" #Imperial Diet at Worms
It seems we need a space here for both triggers.
 
I had one weird thing happen to me when I started 1.40 game (1419) as Castile.
Every time I fight rebels, the combat result pop up says (instead if "Rebel Scum") "UNKNOWN STRING WANTED". Kinda funny when I win control of province from UNKNOWN STRING WANTED... :D . I bet it's because I just installed 1.40 over 1.39. I wonder if it's some sort of remaining thing from 1.39...probably will dissappear if I uninstall and reinstall.
 
Sardaukar said:
I had one weird thing happen to me when I started 1.40 game (1419) as Castile.
Every time I fight rebels, the combat result pop up says (instead if "Rebel Scum") "UNKNOWN STRING WANTED". Kinda funny when I win control of province from UNKNOWN STRING WANTED... :D . I bet it's because I just installed 1.40 over 1.39. I wonder if it's some sort of remaining thing from 1.39...probably will dissappear if I uninstall and reinstall.
Already reported, see post #9. Just open text.csv with notepad and add ; at the end of RAG_DESC entry.
 
In specific_England, reported to be eventhist12114 we have the following description:

Establishing the Republic, two forces pushed France towards war in 1792. Internally, the Jacobins were calling for a war to rid Europe of monarchy and despotism. Externally, the nobility fleeing to Austria and Prussia requested that those powers intervene to restore the French monarchy. The dissolution of the Ancien Régime in France alarmed all the European monarchs fearing that the French Jacobinism could be spread all over the whole European Continent and provoke deep destabilization inside their country's government systems.


But in text.csv eventhist12114 there is the following description (this is also the unmodified text before my suggestion above):

Two forces pushed France towards war in 1792. Internally, the Jacobins were calling for a war to rid Europe of monarchy and despotism. Externally, the nobility fleeing to Austria and Prussia requested that those powers intervene to restore the French monarchy.


Since they were my suggestions originally, if we prefer the unmodified text we just have to modify the ENG21125, otherwise ALL the events triggered by FRA12114.
 
Only cosmetic, bugfix for position of port for Yaraguay, Cuyuni and Parnaiba (EU2 1.09):
Code:
154;Yaraguay;coastal;exotic;guajiro;0;0;6;0;0;0;1;2;1;1;0;0;0;0;sug;0;-3;7;15;1;1;4;6;5570;3490;5527;3520;5577;3465;5585;3578;1045;5600;3513;7;-100;-100;0;-100;-100;0;-100;-100;0;Orenoque;South America;America;Yaraguay;0;0;0;#N/A;5541;3534;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1
179;Cuyuni;coastal;exotic;guajiro;0;0;6;0;0;0;1;2;4;1;0;0;0;0;fish;0;-3;8;15;2;1;6;6;5943;3614;5835;3676;5970;3605;5966;3674;1106;5802;3632;0;-100;-100;0;-100;-100;0;-100;-100;0;Guiana;South America;America;Cuyuni;1399;0;0;#N/A;5907;3641;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;;
202;Parnaiba;coastal;exotic;teremembe;0;0;6;0;0;0;1;4;1;0;1;0;0;0;sug;1;-3;5;15;1;1;4;9;7009;4190;7107;4239;7050;4180;6977;4226;1110;7081;4276;5;7053;4266;6;7026;4260;7;6949;4152;7;Recife;South America;America;Parnaiba;1421;0;0;#N/A;7046;4227;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1;-1
 
This bug cause some problems:
377 : Type: Interface | Status: CONFIRMED | Severity: MINOR
Monarch value changes of -1 (with the MIL, ADM or DIP event commands) do not display in the event effect text or mouseover. All other values appear to be OK. Thread 213362.
As a bug fix, I suggest all event with this are changed, -1 replaced with -2 and the time halfed. It applies to random events:
Scandal at the court (DIP)
Unexpected Invention (Confusician) (ADM)
Political Crisis (ADM)
Desertion and Degrendation of the Military (MIL)

Since the events files have been cleaned up, it's proabably :D possible to do a global search.
 
In yellow 1441 should be the correct deathdate and not 1541 (in 1441 the treaty of Cremona was signed between Milan and the antivisconti league):
Code:
event = {
	id = 326026
	trigger = { exists = MAN }
	random = no
	country = VEN
	name = "EVENTNAME326026" #Mantua threatens the balance
	desc = "EVENTHIST326026"
	#-#In a chivalric dream of extraordinary dreams, Gianfrancesco of Mantua believed he was ready to challenge Venice, this war in collaboration with Milan now began concentrating on taking lands in the Veneto. The resulting defeat cost Mantua four thousand ducats as well as the loss of lands and strongholds to Venice.

	date = { day = 15 month = may year = 1438 }
	offset = 30
	deathdate = { day = 15 month = november year = 1[COLOR=Yellow]4[/COLOR]41 } 

	action_a = {
		name = "ACTIONNAME326026A" #Revengeful war
		command = { type = casusbelli which = MAN value = 24 }
		command = { type = relation which = MAN value = -100 }
		command = { type = relation which = MLO value = -100 }
	}
}
 
A strange thing happened to me while testing my events about Italian wars...

I was playing a hands-off test with Zimbabwe and saw Brabant province (378) rebelling in 1470 from Burgundy (well it Bruxelles is the capital city in this province after all!) and become "Brabant" as stand alone country, while the Burgundian capital moved to an already besieged Holland province (339) even if Bourgogne (409) and Franche Comté (387) were still part of the duchy.

I have looked into the revolt.txt and found out following:

Code:
HAU = { #Brabant
	date = { day = 1 month = january year = 1419 }
	expirydate = { day = 29 month = december year = 1491 }
	minimum = { 378 }
	extra = { 340 }
	capital = 378
	group = latin
}
it means that if Bruxelles rebels before 1491 Burgundy can lose its capital and a random capital is assigned, even if:

Code:
BUR = { #Burgundy
	no = HOL
	date = { day = 1 month = january year = 1419 }
	expirydate = { day = 29 month = december year = 1559 }
	minimum = { 409 387 }
	extra = { 340 344 374 375 377 378 379 380 }
	capital = 409
	group = latin
}

so why 339 was choosen by AI as capital city?

But :confused:

Code:
HLL = { #Hainau[COLOR=Red]l[/COLOR]t
	no = HOL
	date = { day = 1 month = january year = 1419 }
	expirydate = { day = 29 month = december year = 1559 }
	minimum = { 339 379}
	extra = { }
	capital = 379
	group = latin
	ai = "Holland.ai"
}

EDIT: corrected 339 instead of 338 (Gheldre)
 
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I don't understand entirely what you mean, and what the HLL entry has to do with it. Capitals are moved randomly if they need to, I'm not sure if they can still change continent or if that's been removed. (I've seen a French capital in the Antilles.)

This is why we should never have a revolt entry that permits another country to lose it's capital. For this case I suggest Brabant cannot revolt until after 1491. I know the event allows BUR to not move its capital, perhaps that choice should be deleted, since it causes this anomaly. If we want to keep it, I suppose we have to make Brabantnot able to revoltt from BUR, which would also allow them to be revolters from 1419.
 
I installed AGCEEP with MyMap last week and in my first game something strange happened. I don't know if this is a bug or not, but Bremen is a member of 2 alliances in 1419 and honored both of them when they went to war against eachother. There where no CTD or something, but I guess it can create trouble for calculating the victory % in a peace settlement.

By the way, Thank you all for creating the AGCEEP with MyMap, it's a more advanced gaming experience! Great work!!