1.4.1 Environemtal Adaptation (event pop.1) bugged wierdly on tomb worlds

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Over in another thread I hear somebody say Enviromental Adaptation behaves wierdly, if it triggers on a Tomb World. So I went to check using the UNS.

My first attempt failed because I unlocked all no-repeatable and apparently we now got 60% of passive Habitability boosts. So the event could not trigger at all - they were just to comfortabble on that planet.

So I had to set it up the hard way, in a 2nd try:
Transform a planet to Tomb World.
Colonise it via console
Populate it via console
Get the minal tech via trial, error, rerolls, instant finish and a bit of reseracher trait modification.

Trying to trigger the even via console failed. Apprently it kept triggering on Earth of all the places.
But finally I amanged to wait for the event. And this is what I got:
5 pops belong to a new species.
The species has tombworld habitability and random traits.
The species also has no Portrait and only the Prefix Super- as name (should have been the Human portrait and Super-Human respeectively).
I made a 2nd test. The event triggered again, this time on different pops with different traits and Suffix, but same end result.

Later I got a "Colony Established" report from the Planet I had alredy colonised. So my setup may not have been ideal.
 

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