I've heard that the latest beta versions (which I have never been able to play) have a feature that can change the culture of any foreign RotW colonial province (pop<5000) to your own if you capture it and the nationalism dies down.
1. Is this present in 1.4.1?
2. Are there any other features of the betas, beyond events, that are in 1.4.1?
Not really an EEP issue, but as long as I'm posting:
3. Is there a way to modify a savegame or scenario file to change a province's goods?
1. Is this present in 1.4.1?
2. Are there any other features of the betas, beyond events, that are in 1.4.1?
Not really an EEP issue, but as long as I'm posting:
3. Is there a way to modify a savegame or scenario file to change a province's goods?