Norrefeldt said:
This is undisputably true. We can never make the AI realise the value of Thrace. We could help the early Ottoman AI's go for rich provinces first though by raising the "enemy" value from the default 1.0 it got now. With a tax value of 17, much higher than all other available provinces at the same time, that ought to help. Needs testing of course.
This would be a good thing to put in an "anti-Byzantine" AI. Writing such an AI would be a good step towards solving this problem in an less invasive fashion. But such an AI would interfere with other Ottoman expansion, so its use would need to be restricted to a fairly narrow time range IMO.
Norrefeldt said:
At least the event CoMD ought to be able to trigger much later then it does right now (1491).
Probably. Should the barracks move as well?
Norrefeldt said:
I haven't seen this connected to taking Thrace or not, since they often take Thrace and still don't get into the right wars and show enough commitment to get what it should here.
True, I wasn't implying it was necessarily a Thrace problem; I was just disputing that the Ottomans are performing adequately currently. I don't think they are.
Norrefeldt said:
Of course economic resorces will matter but even with the proposed events this problem will remain to a large degree. AKK often sits very big in the Levant and will stop OE, with or without Thrace. Until we drain their resources by forming Persia we'll have this problem.
Certainly true. It's also a function of the insufficient alliance structure at game start. With expanded diplomatic relations we could ensure that the sheep go after each other and the Timurids rather than the Mamelukes.
Norrefeldt said:
I was thinking of pretty bad leaders, even if I think we could find a few decent ones up to values of 3/3/3, higher than that would probably unbalance things. It would help OE steal sieges from their allies. Their allies have very few leaders 15th c. Any leaders they have ought to be checked to see if their rank is correct and cannot be lowered.
I understood the point and don't have a problem with it - I just don't think it will make a significant difference. When the Ottomans decide to join the siege they are usually the first ones there. The problem is when they are not part of the war or don't bother to send troops there.
Norrefeldt said:
What I have proposed doesn't solve the problem 100%, the only way to do that is writing events for OE to get it. People seem more and more eager to just set things straight by events, without first trying to do normal modding. I think this development is a sad one and that it will eventually lead to a very constrained mod with reduced replay value.
I agree that we have not explored every other option. The biggest change I want to make to our current approach to the large nations is to have more AI switching. But rather than trigger switching by date (as Daywalker does) or monarch (as PAI does) I would suggest switching based on situations. This makes the AI think more like a person.
So the Ottomans would start by going after the Turkish, Greek, and Balkan minors. Then provided they have achieved a modicum of success, they go after Constantinople. Then they expand in Europe, then they expand in the Levant and Egypt, then they try to grab the whole Eastern Mediterranean.
That said, much of what I'm suggesting is not the "sledgehammer" style event. My proposal can be considered in three seperate parts:
1) I make allies of an AI OE either give Thrace to the Ottomans, or break their alliance and defend it. I think this is the most realistic/important of the three. I should probably add some reduced badboy and improved relations to it, but it is this situation (an ally or friend holding Thrace) that is currently the MOST unrealistic and the MOST likely to cause problems.
2) I force enemies of an AI OE to go to war with the OE if they hold Thrace past a certain date. This is a bit of a hack, I'll admit. It would perhaps be better to just have the event cut relations between OE and the Thraceowner, and/or trigger the antibyzantine AI. It needs to be tested. It would be nice if a "softer" approach could work here.
3) I force an immediate secession of Thrace if the OE controls it. Of the three, this is the most "sledgehammeresqe". And yet, I think it is pretty realistic.
Imagine a war between a Thrace-holding Venice and the OE. The Ottomans capture Thrace. The Venitians win some sea battles, and maybe get Bulgaria. The most likely outcome here is a white peace or an indemnity. This is absurd! Once the OE decided to capture Constantinople and succeeded, there wasn't any going back. This was the big moment; the end of the middle ages. It's likely that, even if Constantinople was part of a larger whole, the OE still would have moved their capital right away to secure the conquest.
Now, this situation is less common, and less of a problem, than the first issue I noted. I could accept this event being left out. But I do maintain that it is pretty realistic to include it, and I don't see a non-event-based solution that addresses the problem in a more elegant way.