Not funny stuff.....
Advisors, a terrible system :
Need a missionary? Lets hope a missionary agent has randomly spawned. You are a country, looks like theres no missionaries in your country (lol)
Need inflation reduced? Better wait for that random spawn......and hope its not a level 3 because you are playing the papal states and you cant afford him.
The randomness of advisors removes any need for skill. Its just luck.
Events :
You get an event that can either give you an advisor that costs 300+ gold and 20-30 something a month in upkeep or +3 inflation (or was it 2?) Good luck on that as a poor nation when you have 50 gold in your wallet and an income of +3 a month. In other words, totally useless for most nations AND through out the early part of the game.
Events seems to be misplaced for some reason, or just pointless. In EU3 the comet had a tendency to appear when you were at war and lower stab added an urgency to finish the war. In EU4 its just spend some points to reduce war exhaustion.
Monarchy points :
Watching a clock tick......boring. The idea in itself is not that bad, it just doesn't work. Build a lot of forts and fall behind in military tech....REALLY?
Trade : Spam boats. want a high income? Build 500 ships and earn a billion gold.